News HaloCustoms Weekly Roundup - 31st Jul '17
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You know nothing, Sgt. Johnson...

Yeah, Game of Thrones is back on TV, people are dying a lot and participating in other kinds of debauchery, but that's not what we're here for, right?


Dropping feet first into hell this week, we have Operation Spearbreaker in Halo Wars 2. A short two mission campaign focused on Boomerang Company, an elite company of ODSTs dropping into the heart of enemy territory focusing on a new Banished plot featuring a certain angry Lekgolo, only a small part of the overall story of the Halo Wars 2 games as Atriox and his Banished Covenant army fight for control over the Ark against Captain Cutter and the crew of the UNSC Spirit of Fire. At the very tip of the Spear stands a Squad of ODSTs lead by Major Vaughan, leader of Sunray 1-1, the command squad of Boomerany Company as they fight tooth and nail against the vast...
News HaloCustoms Weekly Roundup - 9th Jul '17
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Good morning, afternoon, evening and night. Wherever you may be, it's always Halo Time...

It's hot out, so it must be summer. Unless you're in the southern hemisphere, where it's winter. But for us civilised northerners, it's summer so you'll have to deal with it. --insert gif here--

Because it's summer, 343i are having a Summer Celebration of all things Halo with lots of juicy little tidbits to keep us all inside where the AC is on cold to save us from the death ray that we call the sun.

First up, Halo 5: Guardians is getting an upgrade to work in 4k with the Xbox One X. It was basically guaranteed that Microsoft would want one of their flagship titles working in 4k on their latest version of the Xbox One, and now wer've got it in writing. We'll be smashing shoulder first into the 4k generation in a couple of months, it'll certainly be worth it to play through the campaign again once the...
News HaloCustoms Weekly Roundup - 19th June '17
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Yeah yeah, blah blah where are the updates? Well Halo news ground to a standstill and nothing big was announced at E3, so this segment is going to become fortnightly (bi-weekly) while the news is slow. Hopefully we'll see something new and shiny soon, it's been a while!


The one big thing that was announced was Halo Wars 2: Awakening the Nightmare. A new, flood-themed expansion for Halo Wars 2. Featuring a brand new series of campaign missions played from the perspective of the Banished as they take on a terrifying and ancient enemy: The Flood. Yep, the tentacle monsters are back and more squishy and tentacle-y than ever.

We'll also be seeing Terminus Firefight, a new co-op game mode that allows up to three players to play against increasingly difficult waves of enemies whilst protecting their terminus and bases from the incoming enemies in a...
News HaloCustoms Weekly Roundup - 28th May '17
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Welcome To another HaloCustoms Weekly Update. Bip, bap, bam!

The Galaxy's biggest badass is back, in minature form! That's right, Sergeant Major Avery Junior Johnson is getting in on the RTS fun in Halo Wars 2, joining the ranks in firefight as a playable leader in the multiplayer game modes. This certified bad ass is bringing a whole load of firepower with him too, ready to stomp some Covenant ass back into the 25th century.

You like big guns and stomping your enemies underfoot in towering mechs? So does Johnson. Playing as him in Halo Wars 2 allows you to field some mean machines, not least of them the Mantis. Until now only seen in the FPS games of the Halo universe, this one mech stomping machine is only available to Johnson, replacing the Warthog in a very similar combat roll. Armed with a chaingun and missile pods, the Mantis is best suited against infantry and ground vehicles. A Veteran...
HaloCustoms Weekly Roundup - 22nd May '17
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Yeah, I'm still on cough meds...

Not much happenend in the Halo world this week, all the news has been taken up by a certain Marmite flavoured game made by Halo's original creators.

If you haven't heard of it, Project Contingency is a fan-made Halo game that uses the Unreal 4 engine. It is being developed by a team of Halo fans with one overall goal in mind: To deliver the best Halo experience on PC that stays true to the series that we all live. Everything for this game is being developed from scratch and all of the team are working for zero profit, as they plan to release the game for free when it's done. For now, they're aiming for a multiplayer-only experience, but they would like to branch out into other areas if possible. They recently released their April update for the game, showcasing some of the pre-alpha gameplay and I must say it looks stunning for a fan made...

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