"Wait, you're not Snake!" you exclaim, hot tears of surprise and disappointment filling your eyes with despair. No, I am not Snake. You can tell because snakes are elongated legless reptiles whereas ducks are small feathered water-dwelling fowl who spend their days quacking and having their weight compared to medieval women in an effort to determine whether or not said women are witches. Neither have phalanges and both are consequently quite incapable of writing recap articles. Luckily for you, I am not really a duck and your beloved SOLIDSNAKEee is not really a snake. I'm sure that's quite a news flash for many of you, but the news doesn't end there! Read on to learn about all of the srs bzns that's transpired in the Halo community as well as other relevant corners of the internet since last week's recap.
Welcome back everyone to this weeks HC Weekly Recap. It may be Monday but fret not, there's some nice juicy things to read down below. So without any further delays, lets get started.
As many of you already know, if you played Halo: TMCC between November to some time in December, then you would be entitled to some compensation. However, we were later told that our compensation would come in the form of Halo 3: ODST (arguably the best campaign out of all the Halo games) and a new map called Remnant, a remake of an age old Relic. See what I did there? The jokes are real! If that wasn't enough, there's also 100 more achievements to get your teeth stuck into, so you guys better get farming. Both Halo 3: ODST and Remnant are now available for free if you played between November/December. If you didn't have the chance to play back then, then you'll be able to pick them up ODST for for $4.99 or £3.99 if you live in the UK. Remnant is...
In December, 343 Industries announced a compensation package to appease the first wave of players suffering through Halo: The Master Chief Collection's catastrophic launch. Today, a little over five months later, that compensation package went live. Today's patch (one of only two for the game which are actually properly labeled as "content updates") made a remastered version of Halo 3: ODST available for free to some players affected by 343's unfinished product. It also made Remnant, a remake of Halo 2's Relic, available to all players and integrated the map into matchmaking. Lastly, this patch actually addressed a few of the issues that have been plaguing the custom gaming community since the game's launch. Players can now search for forgers by their gamertag from the in-game roster...
The time come to suit up and drop into the heat of battle in the heart of New Mombasa with up to 3 other fellow ODST's.
The remainder of 343i's "compensation package" has finally landed alongside the latest patch for the Master Chief Collection. You can find the patch notes here.
Halo 3: ODST, in case you either never played it or have forgotten about its existence, actually takes place towards the end of the Halo 2 story arc from the perspective of characters other than the "Master Chief". Instead the campaign focuses on a squad of ODST in their fight against the Covenant.
So how do I download ODST?
As you can see below users whom have played TMCC before the 19th of December 2014 will receive an Xbox...
Another week, another recap. Time flies when you're having fun! That, or frantically trying to get those pesky new exotics from Destiny's "House of Wolves"! But, more on that later. First off, we have our Halo news.
Don't like reading all those words on the Halo Bulletin but still want a brief recap of all the new updates? Never fear! Snack is here! Let your eyes wander to the paragraphs below.
We still don't have a date for the release of Remnant (Relic remastered) nor Halo 3: ODST, however 343i are currently finalizing it so we should be expecting some new info soon. We'll keep you guys updated as we hear more information.
Last week's bulletin held some exciting news for anyone that's a team objective fan as it returned as a temporary playlist. This week sees the return of "Team Doubles"! After doubles' first appearance in matchmaking, some changes were made.
Recently, after a long and bountiful hibernation, I decided to reintroduce myself to the fruity basket that we simply know as "the staff chat". With a random sugar rush, some gooey potato-y stuff and some great idea on how to share information on the interwebs, we decided that we needed a new way to help recap all the cool things that are happening in Halo, Halocustoms Minecraft Server and some general cool gaming news. Ladies and gentlemen, I present to you, the Halocustoms Weekly Recap.
Look at that fancy new image. Doesn't it look great? Trick question, of course it does! Special thanks to Mr.Psychoduck for creating that badass image. Now for some news!
Starting off we have this weeks Halo Community Update over on Halowaypoint.
Although E3 is ways away, Bravo has no problem teasing us with some secret information. He can't tell us just yet, otherwise it wouldn't be a secret. What could -REDACTED- be? Only...
As you're reading this I'm pleased to inform you that the Halo 5 Guardians: Multiplayer Arena Beta is now available to download and play.
If you haven't downloaded the Beta yet you can do so by launching "The Master Chief Collection" and then selecting the "Halo 5 MP Beta" option on the "Extras" menu to begin the 10.27 GB download.
If you've already downloaded the beta, simply launch it from the "My Games and Apps" section on the dashboard to play.
Over the duration of the beta please leave feedback on your experience of the beta over in the Halo 5 Multiplayer Arena Beta Discussion thread to voice you opinions on what you feel can be improved as well as to report bugs.
On that note, what are you waiting for? I'll see you on the beta spartans!
Christmas is just around the corner (no peeking now) and rather than going cold turkey on us over the holidays 343i delivered some news gift wrapped to get us in the festive spirit.
Following the lacklustre launch of Halo: The Master Chief Collection many of us were left feeling that the game felt rushed and that 343 had once again 'gone done a goof'. Fortunately although the game is far from a perfect state currently with custom games having persisting issues with high player counts, poor hit detection in Halo 2 Classic and long matchmaking wait times, the game is in a far better state than at launch and continues to see weekly improvements with 343 showing true dedication to ensure everything is functioning as it should as soon as they possibly can.
However 'fixing' TMCC is not the only thing on the cards with the recent announcement...
Finally, the long awaited forge gameplay has been released in the new IGN First video. There are a lot of things I'd like to say regarding the footage, but words are simply not enough in this situation. You just have to see the video for yourself:
It might not be E3, SDCC, or GamesCom, but that doesn't mean that there isn't news on Halo: The Master Chief Collection surfacing on the web. With the game's launch barely a month away, IGN has begun extensive coverage of the title. This coverage is ongoing, and we'll try to keep you guys up-to-date on it as more info and goodies are released. For now, we have a few neat pieces of information to report.
The biggest announcement over the past few days was the reveal of the last of Halo 2: Anniversary's six multiplayer maps. If you haven't guessed yet, it's Warlock. Warlock was itself a remake of Wizard from Halo: Combat Evolved. Warlord is a small, four-way symmetrical arena suited to CTF and multi-team matches. This remake has received a few geometry and weapon changes alongside its hefty visual upgrade. Most notably, there is now a jump up to the front of each of the four platforms around the map...
As many of you are no doubt aware, Gamescom is currently going on over in Cologne. 343i will be hosting a Halo panel tomorrow, but there has already been a hearty helping of Halo news today. Below you can find a compilation of all Halo details coming out of Gamescom. I'll keep this thread up-to-date.
Halo 2 Anniversary:
In addition to showing off Delta Halo in all of H2A's next-gen glory, 343i also continued their trend of announcing another of the game's six remastered multiplayer maps at each gaming expo. This time, the map was Sanctuary as many had predicted. The map comes with the expected visual facelift, seeing the map take on a more rundown feel. There is also a lot of flowing water around the map which leads us to the biggest difference between the Sanctuary we remember and this new version. Certain Affinity have put an emphasis on bringing dynamic elements to these maps, and Sanctuary is no exception. Each base...
Wait, what? Dax is back on staff? Yes, he is I am. I remembered that I still have those signed posters that were never used in this little debacle, so I figured it couldn't hurt to stick around and host one last Halo 4 related event so that we can award them to you awesome bros. And we promise, this one will turn out better than our previous three (as in, this event will at the very least be seen through to the end ). But anyways, enough talk about that for now - let's get to this Master Chief Collection news, shall we?
A better look at TMCC's User Interface:
While the majority of this year's discussion was focused on the H2 Anniversary, we still got a good look at how we'll be navigating through the Master Chief Collection come November. The set-up of the multiplayer playlist was...
Halo 4's matchmaking suite has seen many ups and downs in the nine months since the game's release. Issues have ranged from an excess of playlists, to inclusion of poorly designed maps and modes. However, 343i is taking another step towards having a refined matchmaking experience with a new set of updates announced in today's Halo Bulletin.
Currently, the focus is on playlist consolidation. Finally we have a single BTB playlist, and we also have rotational playlists to look forward to, one of them possibly featuring a race game mode. The recent additions of more competitive game modes to the Team Infinity Slayer playlist gives me hope that other playlists will soon follow suit. 343i is also experimenting with requiring DLC for some playlists, just as Bungie did in Halo 3. The Team Infinity Slayer playlist will soon be requiring Majestic DLC, and other playlists may follow suit...
It's a bit late but I saw that this latest bulletin was up on 343's site and thought I may as well throw it up here. You can have a full look at the article here, or by clicking the large image below.
If you're like me and just want to take a fast look at what is posted in this article, I've made a short list of what is discussed in this bulletin for your reading pleasure. I'm going to leave out quite a few things though, so if you want more information, read on in the provided link.
• E3 talk.
• New Spartan Ops missions come this Monday (tomorrow) and some discussion on the newly added Mini Slayer in Matchmaking. Next week's bulletin will...
a top-down, twin stick-style arcade shooter coming to Windows 8 and Windows Phone 8 devices in July. Not only does the game move away from the first-person perspective the series is known for, but it will also include what Microsoft describes as a "unique fusion of touch and console-like controls for easy pick-up-and-play gaming."
Set between the events of “Halo 3” and “Halo 4,” “Halo: Spartan Assault” is a new chapter of the award-winning “Halo” universe that explores the first missions of the Spartan Ops program and dives deeper into the backstory of Human-Covenant wars. Play through the eyes of either Commander Sarah Palmer or Spartan Davis stationed aboard the UNSC Infinity as they fight never-before-seen...
What's this? A new Halo Bulletin? So it seems. There's lots of juicy info about the upcoming weapon tuning update in this one, which you can check out in full detail over on Halo Waypoint.
For those of us who like nice bite-sized snippets, here's the highlights:
Several members of the 343i team will be participating in an Xbox LIVE Community Playdate on June 3rd from 5-7pm PDT to kick off the release of the multiplayer weapon tuning update. More info will be available later this week on Waypoint.
Hey everyone! If you didn't know about it already, this week's Halo Bulletin is up!
While the meat of this week's Bulletin is focused on the upcoming weapon balance update (which is quite exciting in and of itself), hidden further down in the post near some pretty pictures of Battle Rifles is a tasty little morsel for all you aspiring forgers out there: 343 is accepting map submissions for a Community Forge Island playlist that will go live on the 20th!
343 Industries said:
During the remainder of this week and over the weekend, the Matchmaking Systems Team will be working alongside the Community Cartographers to select the final candidates, which will be announced in next week’s Bulletin, along with the full details of the next Matchmaking Playlist Update.
Just a quick heads up- The Halo live action mini-series, Forward Unto Dawn, was recently added to Netflix! So if you haven't seen it yet, WHAT THE F%$! IS WRONG WITH YOU?!?! Get your life in order. You're a mess.
If you noticed that last week's was missing, well it's because I didn't really think there was much news to report on. Just a description of what weapon classes they'll be tweaking. This week we get a nice steaming pile of new info for us to dive into.
If you are into pro gaming, Arena Gaming League had a tournament this past weekend in Nashville. You can catch a recap of the games on Their Twitch.tv channel
The big news this week is on the front of weapon tweaks. BS Angel makes it clear that these are not final, or as not final as a final change could be. Or something. Anyways here is a breakdown of what we might...