Yeah yeah, blah blah where are the updates? Well Halo news ground to a standstill and nothing big was announced at E3, so this segment is going to become fortnightly (bi-weekly) while the news is slow. Hopefully we'll see something new and shiny soon, it's been a while!

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The one big thing that was announced was Halo Wars 2: Awakening the Nightmare. A new, flood-themed expansion for Halo Wars 2. Featuring a brand new series of campaign missions played from the perspective of the Banished as they take on a terrifying and ancient enemy: The Flood. Yep, the tentacle monsters are back and more squishy and tentacle-y than ever.

We'll also be seeing Terminus Firefight, a new co-op game mode that allows up to three players to play against increasingly difficult waves of enemies whilst protecting their terminus and bases from the incoming enemies in a tower defence-style twist to the classic Halo Wars 2 gameplay.

As well as the new campaign and game mode, the new DLC will feature two currently unnannounced Banished leaders and two new standard multiplayer maps. It will be available in the Fall (Autumn) for $19.99 on Xbox One and Windows 10 PC.

Before that, we'll be seeing two new leaders coming to Halo Wasrs 2: Jerome-092 and Arbiter Ripa 'Moramee. The leader of Red team and the prime antagonist from the original Halo Wars game will be available in late June, as part of the season pass or available for purchase individually.

Here's a video of the new Terminus Firefight game mode in action:


HCS Pro league is in full swing in both EU and NA, with both leagues hotly contested. Team Infused are currently in the lead in EU winning all three of their matches so far, and Optic Gaming head up the NA table, with Splyce hot on their heels having only two games in hand.

The next EU games will be from 7pm-10pm BST this Wednesday, and the NA matches will be from 12:30am to 4:30am BST on Thursday morning.

Check out the link below for both NA and EU standings and more information on the upcomming games.

http://pro.eslgaming.com/halo/proleague/standings/

Megazords in Halo 5 Forge? Why not!


That's everything for this week, see you next time!
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Hello? Is this thing on?


Hey everyone!

In case you don't know me, hi! My name is Alex, and I am one of HaloCustoms' new content contributors / moderators. I previously worked on ForgeHub's content contribution team, and I led a group of five other staff members to create a series of content for users across both the website, and the growing YouTube channel. I enjoy indie games, Halo, cats, and long walks on the beach. A few of you have chatted with me already, but if you haven't, feel free to sent me a message saying hi!

Now, onto questions! (btw I'm answering every single one so everyone gets the cool badge)

deathwish9x asks:
- What is your name?


- What is your quest?

- What is the airspeed velocity of an unladen swallow?

1, 2, 3. I still need to watch Monty Python.

Sky asks:
1. Would you risk it for a chocolate biscuit?
2.Which staff member with a symbol in their name is your favourite?
3. What's your greatest achievement in Halo?


1. I'd risk anything for a chocolate biscuit. (Are those even real?)
2. There's that one Sky person.
3. I'd say it's playing as much multiplayer as I have. I'm 90% sure my collected hours for every game is around 1500 hours, at least. (I also made a dumb map but that's not important)

SteelGreen asks:
1. Why did you come to HC?
2. What is your plans as a mod since you got it so fast.
3. How many little kids do you catch with your van daily?


1. I actually made my account on HC around October of last year, just to see what was going on here. I had heard of a lot of people referring to HaloCustoms as a great place, but I had never seen it myself. Hence, voila.

2. I'm currently working on content contribution. There's a lot of room for HaloCustoms to grow, and I've seen the impact a steady stream of site content has on popularity. I wanted HaloCustoms to receive that sort of success, which arguably is something it's been struggling with.

3....

If you're a long-time fan, you probably know a good deal about the history of the franchise. From its basement-dwelling origins, to the peak of its popularity, Halo's history is one chock-full of twists and turns.

Today, Vice's aptly named Waypoint released a retrospective article covering everything from Halo's origins to present. straight from the mouths of some of its creators. Most of the meat here has been shared publicly in the past, but never before has such a comprehensive compilation of historical Halo tidbits been published. In other words, even hardcore fans are bound to learn something they didn't already know.

Read the full article here.

What are some of your favorite stories from Halo's history?

Greetings, HaloCustoms. There has been a serious lack of custom game events around here lately and we're pretty bummed out about it. What sort of a Halo forum are we if we don't host official custom lobbies every now and then, right? Well, that just so happens to be why I'm here today! Some of you might have witnessed a peculiar tweet in which the mystery-man behind our Twitter noticed an ominous scent coming from the distance. As it turns out, their senses were spot on because we're announcing the fourth installation of our HaloCustoms vs the World event!

If you aren't aware, HaloCustoms vs the World is a weekend-long event in which the staff and our wonderful community join forces to dominate the forces of evil in Halo 5's (and maybe even MCC's) Matchmaking. Much of the event will take place in the BTB playlist and Warzone in order to accommodate as many members as possible, but we might bounce between other playlists depending on the turnout. As usual, you can expect the lobbies to be broadcast on Twitch for your viewing pleasure! The hosts and schedule for this event is as follows:

HaloCustoms vs the World: Friday Lobby #1 | Friday, June 2nd | 4:00pm - 7:00pm EST (9:00pm - Midnight BST)
The wonderful Sky-senpai will be noticing is kouhais and leading the fight for the first part of Friday.
HaloCustoms vs the World: Friday Lobby #2 | Friday, June 2nd | 8:00pm - 11:00pm EST
This Friday night's event hosted by Jesus in Malibu is fueled...​
Welcome To another HaloCustoms Weekly Update. Bip, bap, bam!

The Galaxy's biggest badass is back, in minature form! That's right, Sergeant Major Avery Junior Johnson is getting in on the RTS fun in Halo Wars 2, joining the ranks in firefight as a playable leader in the multiplayer game modes. This certified bad ass is bringing a whole load of firepower with him too, ready to stomp some Covenant ass back into the 25th century.

You like big guns and stomping your enemies underfoot in towering mechs? So does Johnson. Playing as him in Halo Wars 2 allows you to field some mean machines, not least of them the Mantis. Until now only seen in the FPS games of the Halo universe, this one mech stomping machine is only available to Johnson, replacing the Warthog in a very similar combat roll. Armed with a chaingun and missile pods, the Mantis is best suited against infantry and ground vehicles. A Veteran variant is also available wth energy shields and bigger and more powerful guns.

Not content with the Mantis, Johnson is also bringing the hulking Colossus into battle with him, replacing the Scorpion. This bipedal monstrosity is slow but deadly and fitted with a devastating arsenal of weapons including a long range heavy railgun. This weapon was originally designed to be installed on fortified structures but has since been fitted to the Colossus to deal with heavily armoured ground targets.

How do you make the biggest badass in the UNSC even more badass? You give him his own mechanised suit, armed to the teeth with the biggest guns and the coolest tech. In Halo Wars 2, Johnson comes equiped with the HRUNTING/YGGDRASIL MARK I[J] Armor Defense System. In terms we all understand, a bipedal exoskeleton armed with custom miniguns, phased-plasma fusils (sounds badass), sonic blindwolf repellers, repair beacon pods and fast-regenerating energy shields. You're gonna need more than a few Wraiths to take down this guy. Perhaps an army or six?

Johnson of course comes with some abilities, like the Bunker Drop, Mech Overcharge, EMP Mac Blash and Siege Turret to compliment the already deadly array of mechs to stomp your foes into a squishy bloody mess. Sgt Johnson is available to play now on Halo Wars 2. Look alive marines!

Last week we featured Project Contingency, a fan-made halo game built in the Unreal Engine. This week, another Halo fan game released a new cinematic trailer for their own game: Installation 01. Built using the unity 5 engine, the developers say the game is a combination of what they believe are the best parts of the classic Bungie-era Halo games. Focusing on the Halo 2 / 3 experience, they will also be adding in some elements of Halo: CE and Halo: Reach, with options to add features from 343 Industries games in Custom Gametypes.

Finally this week, the HCS NA Pro League has kicked off already, with the first two days on the 24th and 25th. Optic Gaming are currently out in the lead with Splyce very close behind after the first two days. The next matchups are on Friday, June 2nd. The EU Pro league also starts on the 1st of June, featuring 6 of the best teams from the EU. Check out http://pro.eslgaming.com/halo/proleague/ for all the stats and standings for both the NA and EU matches, and be sure to tune in on Twitch.tv and the newly rebranded Mixer (formally Beam) to catch all the action!

Until next time, see you then!

Send me out... with a bang.

HAI DOMO, ITS ME, SKY!

Yeah, I'm still on cough meds...

Not much happenend in the Halo world this week, all the news has been taken up by a certain Marmite flavoured game made by Halo's original creators.

If you haven't heard of it, Project Contingency is a fan-made Halo game that uses the Unreal 4 engine. It is being developed by a team of Halo fans with one overall goal in mind: To deliver the best Halo experience on PC that stays true to the series that we all live. Everything for this game is being developed from scratch and all of the team are working for zero profit, as they plan to release the game for free when it's done. For now, they're aiming for a multiplayer-only experience, but they would like to branch out into other areas if possible. They recently released their April update for the game, showcasing some of the pre-alpha gameplay and I must say it looks stunning for a fan made product.

Check out the trailer below:


Yesterday, the Last-Chance Qualifiers for the HCS NA Summer Pro League took place, with Oxygen Supremacy facing off against Splyce Gaming for the final spot in the Summer Pro League. Splyce won the best of 7 series 4-2 to take that spot and be able to compete against the best Halo teams in North America including HCS Daytona winners Team EnVyUs.

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Finally this week, GrimBrotherOne posted a thread on reddit asking Halo fans which characters they would add to an Injustice style Halo beat-em-up fighting game. His picks included obvious picks such as the Chief, The Arbiter (Thel'Vadam), The Didact and Spartan Locke, as well as some interesting picks such as one of the Prophets and a Promethian Warrior. Other redditors also chipped in their ideas such as Mister...

Staff Q&A is back! Kinda. We axed this series in 2015 because we wanted to focus our attention on the community. However, with the recent addition to our orange ranks being somewhat of a mystery-man around here, we thought it would be appropriate to let the community interrogate him a little. With that having been said, welcome to another installment of staff Q&A! You will be questioning our newest moderator, AlexVan123! There is a limit of three questions per member and the srs bzns trophy will be awarded to the cool members that ask cool questions. Let the questioning begin!

Afternoon all, it's another (late, sorry) weekly update!

I've been ill with some kind of cough/throat infection so it's going to be a short one this week.

Something different to start us off this week, some background music while you read. A cover of Breaking Benjamin's Blow Me Away track from the Halo 2 OST, sung by the extremely talented Frankie Day:


Time for some meat to go with those vocal potatoes. It's a sad day for the Halo community as Dan Ayoub, 343 industries Studio Head for Strategy has left to go and work with Microsoft's Mixed Reality team. Dan has been working on Halo for the best part of 8 years starting on 2009's Halo: Reach and has helped 343i work with some amazing studios and partners from around the world. Worry not, as the next Halo Wars 2 DLC is safe in the hands of Dan's former team at 343i and there are some wonderful surprises to come! We'll miss you Dan!

HCS Daytona was also over the weekend, and I spent a lot of time watching it while I felt sorry for myself coughing up my guts and trying not to think about being ill. 7 Pro teams and one team from the previous weekend's open qualifiers did battle over 3 days through the group stages and into the Finals bracket, competing for a chance to win a cut of the $75,000 prize pool. If you don't want any spoilers, skip the next paragraph.

Team EnVyUs prevailed coming through from the losers bracket to beat Optic Gaming in two 7 game series, winning 4-3 both times in what was a marathon Final. Optic Gaming fought hard every step of the way, pushing Team EnVyUs to the limits of their abilities, but the pro skills of Snipedown, Pistola, Mikwen, and Huke; coached by Elumnite knocked down that Green Wall to take the top spot. Team Liquid and Splyce were third anf fourth respectively, with Oxygen Supremacy, Str8 Rippin, Luminosity Gaming and Ronin Esports...
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FORE! Grab your golf clubs, put on your tweed jacket and suade shoes with those little spikes on the bottom. It's off to the golf course for another round of the HaloCustoms weekly roundup.

The first hole of the front 9 is a Par 4 with a water hazard and cunningly placed man cannons that if you're not careful can set you back a couple of strokes. That's right, all the golfing jargon means the HaloCustoms Par for the Course Battle Golf Forging contest is back. This time it's better than ever, thanks to our wonderful admin Psychoduck. He's been in touch with the guys over at 343 Industries and managed to wrangle us up some decent prizes!

This event was announced a while back but put on hold due to some issues with the contest but those have now been resolved and we're ready to have another swing at it. There were some cool maps submitted to the previous iteration of the competition, I hope that the rest of the maps submitted are up to the same standard. Join in and submit your amazing maps and make our judges work as hard as possible!

To read more about the contest and find out how to enter, visit our news thread for all the contest info including rules, resources and judging information.
Click here to read more!

Be sure to check out the awesome trailer here too:


Halo Wars 2 is still going strong, and it will be receiving another balance patch in the near future to buff and nerf units that have changed in effectiveness since the latest two DLC leaders (Kinsano and Colony) were added, to keep the game in perfect balance within it's rock-paper-scissors three-way balancing concept. When this patch goes live, it will be a tiny update with the rest happening behind the scenes, so there won't be any huge files for...
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It's time to dust off your irons and grab a caddy; Par for the Course is back!

Today, it is our pleasure to announce that we have partnered with the fine folks at 343 Industries to bring this event back into the fold. Our new partner was focused on the Ghost in the Shell Forge Contest until recently, but we hope you'll agree that the delay was well-worth it. Read up below for new details on prizes deadlines, and more!


In addition to the prizes listed below, we will of course be spotlighting the winners and runner-ups and also putting them through their paces in some community playdates, so don't feel bad if you hit a bogey!

Prizing
1st place
  • Play Arts Halo: Reach Action Figure - Noble Six Mark V Red*
  • Halo 5 Wristwatch
  • Halo Wars: Definitive Edition digital code
  • Halo 5: Voices of War REQ Pack
  • Halo 5: Classic Helmet Collection REQ Pack
  • 343 Unicorn weapon skin
2nd place
  • Halo Wars: Definitive Edition digital code
  • Halo 5: Voices of War REQ Pack
  • Halo 5: Classic Helmet Collection REQ Pack
  • 343 Unicorn weapon skin
3rd place
  • Halo 5: Voices of War REQ Pack
  • Halo 5: Classic Helmet Collection REQ Pack
  • 343 Unicorn weapon skin
*This figure is a rare collector's item. Fewer than 500 models were manufactured and they were a Square Enix 2011 SDCC & Japan Expo exclusive.

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Contest details
  • Maps must be created in Halo 5: Guardians' or Halo 5: Forge for Windows 10's Forge mode
  • Maps must work for the provided Battle Golf Mini Game variant at the 4v4 player count with all necessary scripting for scoring to function (see resources below)
  • Maps do not need to change each round via scripting like the original course does (though creative use of scripting will...