- Minimum Players
- Maximum Players
- Forge Canvas
- Forge World (Reach)
- Custom Gametype Name
- Subway Surfers
Map: Subway Surfers
Gamemode: Subway Surfers
Subway Surfers is a minigame based on the mobile game of the same name. Players have to dodge obstacles and collect coins while avoiding being caught by a security guard. In this version, players have to avoid being caught by a moving zone that chases you down the tracks.
When players reach the end of the tracks, they will be teleported back to the start and another lap begins. Each lap, different crates/obstacles are selected to spawn in, with more and more spawning in as the laps progress.
Players earn 1 point for every second they are alive, 2 points for every coin they collect, 5 for every white coin they collect, and 20 points for surviving a lap.
Players can also pick up powerups to help/hinder them depending on their situation.
Blue Powerup: Super Sneakers - 300% Jump Height for 10 Seconds.
Purple Powerup: Rollin' Wild! - Reduced movement speed but infinite evades.
If you are touched by the zone, you will die and will be forced to spectate for the remainder of the lap. When a new one begins, you will respawn at the start.
Most points after 10 laps wins!
GAMEPLAY/Behind the Scenes:
To download, search my gamertag "RushMyPancake" ingame using the "Find Player" option and look at my shared files. The gametype and map will be shared (Subway Surfers). OR if you are on PC, clicking the download on this post will provide you with the map and gametype. Drag those files into their respective folders in your game files.
For me it is:
C:\Program Files (x86)\Steam\steamapps\common\Halo The Master Chief Collection\haloreach\map_variants
C:\Program Files (x86)\Steam\steamapps\common\Halo The Master Chief Collection\haloreach\game_variants