What Are You Working On?

Zaelkyria

BK Forger Extraordinaire
Jan 23, 2014
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My next BTB map.
1428278014-mon-apr-6-01-02-05-utc-0200-2015.png
 
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Zaelkyria

BK Forger Extraordinaire
Jan 23, 2014
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Ok I'm already experiencing framerate issues. This map will be hard to finish.

EDIT :
1428349764-mon-apr-6-21-45-10-utc-0200-2015.png


EDIT 2 :
1428354700-mon-apr-6-23-09-57-utc-0200-2015.png
 
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Zaelkyria

BK Forger Extraordinaire
Jan 23, 2014
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I'm remaking the map.
Gotta change the bases placement, and map's scale. ( Thanks Dux )
 

Zabud 4

Qualified
Nov 19, 2014
76
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your imagination
I am developing a dominion map in halo 4 (360 version) that stretches across the largest island of forge island to the middle island, therefore vehicles are encouraged and team work is needed to take any base from another team. One issue I ran into (I have been unable to test this map but I did encounter this issue) was spawning, once all the bases had been captured and it was last stand for the other team than the other team would spawn on random islands instead of at base, just wondering if this is because I am using respawn zones only or if I am just setting it up wrong? I also have used all of my money in forge so I am wondering if frame rate will be an issue once you get 16 players on there? Please let me know what you think of this map idea and unfortunately I have no pics of it yet.
 

Zandril

HC Veteran
May 2, 2013
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42 Wallaby Way, Sydney
www.youtube.com
Someone else post and make me happy.

Made some unexpected changes to Boarding Pass. Added an irremovable turret here (The turret is behind the sandbags. It just didn't spawn when I was taking the picture because I used the wrong gametype). This area has always been neglected even in the map's version in Halo 4. The turret has given it more activity and makes it a very decent holdout location.
M26M3Mj.jpg


There is also a route now from the bathroom to the sweat turret to give the Infected more options in attacking.
GDupXnQ.jpg


Infected can jump through this window now. This allows them to get close to the turret without being damaged by it.
OvcypdZ.jpg


One of the holdout locations in the map has been strengthened by having a movable crate block one of the entrances.
DHxpTR0.jpg


Very happy with these changes I made. Still haven't tested it though.
 

AlexJ189

BK Forger Extraordinaire
Aug 20, 2013
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Narnia
When I get home I'll preview some maps I intend to post throughout the month.

Can I ask how you take the screenshots on MCC? I'm too noobs atm.
 
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