Lobby Recap Weekly Wednesday Wustoms #02 Recap

Essias

C'est la vie, mon ami
Dec 24, 2012
407
178
81
Los Angeles
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Wustoms went well as always. In fact, it went even better because we had more people, more games, and obviously more fun. (And people talked this time no less!) If you'd like to sign up for this week's upcoming installment, especially after looking through this recap, sign up here.​
Mandingotaur on Lair of the Minitaur (TEETMARE and SargeantSarcasm)
Mandingotaur is an offshoot of the Peasant Hunt/Lost Chamber (Minotaur) game I made in Halo 3, except this one is way better and part brainchild of Titmar. It hasn't been released yet as the map is still being worked on, so a single image or two will have to suffice for now.

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Rawritaur.
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You're in serious need of a size adjustment.
Hot Potato on Hot Potato v2 (Hurry Dashboard)
Hot Potato was of course, played last week, and will likely be played in every Wustoms party from here on out. However, one thing I did learn was the carry timer is in fact, completely random. Like the famous heads, heads, heads coin-flip scene in this amazing movie, I somehow lucked out and could constantly hold the ball until I got six points, then instantly pronounced death upon whomever I threw it to. Unfortunately, my streak ended that night, and I even lost the various games as a result of blowing up round after round.

Does that affect my love of the game? Does it make the game imbalanced? Absolutely not.
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This looks cool, except...
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Chuck had just gotten the ball and ALWAYS throws it right back. He's a puss.
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Being the man I am, I went boom.
Why Are We Here? on I Don't Know! (XxXJJ70071XxX)
A member of my party wanted to play a game he'd made. It's still being tweaked, so like my map, only images of chuck versus me will be shown.
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Why look at Chuck there spawn-killing me.
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Oh that's why. Because I was winning, by being honorable. (No spawnkilling is my motto).
Smashy Chase v4 on Valley of Pleasure v4 (TEETMARE)
Chuck sucks at this game. I'm amazing at it. Other than that, it's a flood game wherein the zombies have grav hammers and extra speed, and the humans are relegated to vehicles. The zombies need to chase and smash the humans out of their vehicles (or off the map) in order to add them to their ranks. Titmar, the creator, is straightforward like that.
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Witness my driving and photocapture prowess.
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Yes they die. Yes he dies later too.
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I don't think a caption is necessary, aside from "there is a cliff directly to the right."
Have some videos.​
 

Essias

C'est la vie, mon ami
Dec 24, 2012
407
178
81
Los Angeles
Shields Up! on SAW: The Arena (Oakley HiDef, A J Yusi)

This game is fun, but I think the game type needs some work. A team of quick hard light-shielders need to outfox slow SAW-wielders. While fun, especially given strategy adds an extra layer to the game, the issue stems from the hard-light team being able to punch and immediately hardlight in a way that is eerily reminiscent of Armor Lockers in Halo Reach. It's scurry. But it's fun.

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I kept humming the Jaws theme.
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HIS ANUS IS BLEEDING.
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The last unicorn.
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The reds lose this encounter by the way.
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As you can see.
Fight Club on Corner House on E 55th & Claire (corduroyCHUCK and CaMOfo)
Fight Club was described as "a game made for you, you can do whatever you want because you're the ref, you can shoot anyone for any reason." And so I did. As you can see below here in a picture of what happens whenever someone I supported lost. But, that map is also unreleased, so the picture is all you get. Also, Wakko is a horrible fighter, don't ever bet on him. He has hands like flower petals.
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The Chuck defense in Fight Club.
 

Essias

C'est la vie, mon ami
Dec 24, 2012
407
178
81
Los Angeles
TC_Bounty on The Creed: Downtown (GryffinGuy007)

TC Bounty was pretty cool, especially when I was being super pro with my damage boost "whoring" as Chuck would put it. I can never win at this for some reason (I think it has to do with the scoring being a little wonky) but it's still fun to play and watch. Also, after nearly three-fourths of the match was spent trying to get everyone up a certain building, we took this atrocity.
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The King decrees.
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I beckon thee to my tower.
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NO ROOM FOR CHUCK.
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As you can see I had to grant Wakko a royal boost because he couldn't use the stupid ramp.
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The meeting of Kings asshatsassins
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NO ROOM FOR WAKKO.
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I tried to get everyone to partner up so we could take an awesome sword slash picture in mid-air. Somehow it didn't occur to me that my partner was facing someone else.
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There's always one.
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So uncoordinated. There I am alone at the bottom, with nobody to slash. Do I regret killing Chuck, loser of loins, or Wakko the woman-man? Never.
 

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Essias

C'est la vie, mon ami
Dec 24, 2012
407
178
81
Los Angeles
Paintball on Snicklefritz (corduroyCHUCK)

A while ago, Chuck and I brainstormed bringing Paintball back and making it awesome. A few days later he messages me saying he's almost done building the map (without me) and had taken my "woo yeah here are my ideas" as me just... giving him ideas. Well, here's his non-amazing Paintball map that looks like a community map from Reach.

Poor guy, the one I made in revenge is way better.

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Deader than a plasma shot.
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Deader than a deadite.
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Dead.
GIF of the Week:
hqp8.gif
 
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Wakko45

Kill-Steal Guru
Dec 30, 2012
517
299
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It's okay...just kill Wakko..in Fight Club..in Assassin's Creed..blame him for being in the way..blame him for having flower petal hands. WHY WON'T YOU LOVE ME?