Herro HaloCrustoms, today I bring you some neat rain and snow effects I discovered using the 'Star-Field' fog effect if you guys ever want to give the illusion of weather on your Halo 5 maps. Additionally, you can modify the scale, thickness, brightness and downward wind direction to your liking for heavier or lighter rain or snowfall.
Note #1: Neither effect will work as intended with the Overcast skybox on Alpine due to some sort of bug with fog and the wind direction.
Note #2: Fog effects will appear in interior environments, including canvas and player-made interiors.
ForgeHub feature, thanks to Psychoduck:
Snow effect:
Lighting:
Works best on Midday skybox on Glacier. Sunrise works too.
Near Fog:
Type: Star-Field
Primary Color: White
Secondary Color: White
Scale: 4.00
Thickness: 10.00
Brightness: 10.00
Distance Fog:
Color: Black (or White for Sunrise skybox)
Thickness: 10.00
Brightness: 10.00
Wind:
Override: On
X/Y Direction: Your choice
Z Direction: ~ -2.50
____________________________________________________________________
Rain effect:
Near fog:
Type: Star-Field
Primary Color: Deep River
Secondary Color: Space Cadet (or any blue/dark blue color you prefer)
Scale: 10.00
Thickness: 5.00
Brightness: 10.00 for heavy rain, ~6.00 for moderate rain, ~2.00 for light rain
Distance Fog:
Color: Ocean Green
Thickness: 3.00
Brightness 0.50
Wind:
Override: On
X/Y Direction: Your choice
Z Direction: -3.50
Sound effects:
Fire [Small]
Nature [Thunder]
Hope this helps!
Note #1: Neither effect will work as intended with the Overcast skybox on Alpine due to some sort of bug with fog and the wind direction.
Note #2: Fog effects will appear in interior environments, including canvas and player-made interiors.
ForgeHub feature, thanks to Psychoduck:
Snow effect:
Lighting:
Works best on Midday skybox on Glacier. Sunrise works too.
Near Fog:
Type: Star-Field
Primary Color: White
Secondary Color: White
Scale: 4.00
Thickness: 10.00
Brightness: 10.00
Distance Fog:
Color: Black (or White for Sunrise skybox)
Thickness: 10.00
Brightness: 10.00
Wind:
Override: On
X/Y Direction: Your choice
Z Direction: ~ -2.50
____________________________________________________________________
Rain effect:
Near fog:
Type: Star-Field
Primary Color: Deep River
Secondary Color: Space Cadet (or any blue/dark blue color you prefer)
Scale: 10.00
Thickness: 5.00
Brightness: 10.00 for heavy rain, ~6.00 for moderate rain, ~2.00 for light rain
Distance Fog:
Color: Ocean Green
Thickness: 3.00
Brightness 0.50
Wind:
Override: On
X/Y Direction: Your choice
Z Direction: -3.50
Sound effects:
Fire [Small]
Nature [Thunder]
Hope this helps!
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