Cédricville Unleashed__________________________________________________________________
It has been too long since I posted a Map Preview, and since I'm anything but done forging I figured I'd go ahead and show you guys one of the latest projects I've been working on. This is Cédricville Unleashed, a spiritual successor to urban Infection maps such as Deadborough and 8 O'Clock Reminiscence, in which I'm trying to optimize its typical gameplay to the best of my abilities by taking what worked in both aforementioned maps and combining it into a World War 2 themed village map, set somewhere in the rural regions of Normandy, France.
Like I just mentioned, "Cédric" brings back the popular style of vertical building gameplay combined with vehicular accessability and urban environments. Although this map is technically not placed in an urban setting, it will still remind players of the other city maps I made and will definitely provide multiple fun ways to survive and keep off the undead.
Anything related to World War 2 has always had my interest and this doesn't exclude video games. I was digging the older Call of Duty games and had always wanted to somehow implement a WW2 environment into a custom map in a Halo title. It is now that I've finally succeded in doing so. Although gameplay wise this map still needs lots of testing and tweaking, I figured it wouldn't hurt to give you a sphere impression of what I've been working on by presenting the following picture for your pleasure. Feel free to leave your thoughts and impressions down below. I'd love to hear what you'd like me to include in this WW2 village because I'm likely to overhaul its current layout to bring something better to the table. (The buildings below will remain present in the final version though, don't worry about that.)
It has been too long since I posted a Map Preview, and since I'm anything but done forging I figured I'd go ahead and show you guys one of the latest projects I've been working on. This is Cédricville Unleashed, a spiritual successor to urban Infection maps such as Deadborough and 8 O'Clock Reminiscence, in which I'm trying to optimize its typical gameplay to the best of my abilities by taking what worked in both aforementioned maps and combining it into a World War 2 themed village map, set somewhere in the rural regions of Normandy, France.
Like I just mentioned, "Cédric" brings back the popular style of vertical building gameplay combined with vehicular accessability and urban environments. Although this map is technically not placed in an urban setting, it will still remind players of the other city maps I made and will definitely provide multiple fun ways to survive and keep off the undead.
Anything related to World War 2 has always had my interest and this doesn't exclude video games. I was digging the older Call of Duty games and had always wanted to somehow implement a WW2 environment into a custom map in a Halo title. It is now that I've finally succeded in doing so. Although gameplay wise this map still needs lots of testing and tweaking, I figured it wouldn't hurt to give you a sphere impression of what I've been working on by presenting the following picture for your pleasure. Feel free to leave your thoughts and impressions down below. I'd love to hear what you'd like me to include in this WW2 village because I'm likely to overhaul its current layout to bring something better to the table. (The buildings below will remain present in the final version though, don't worry about that.)