Cordus

H2A Cordus

Minimum Players
4
Maximum Players
4
Forge Canvas
Skyward (H2A)
Supported Core Gametypes
  1. Team Slayer
  2. King of the Hill
  3. SWAT
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This map's first version was room-based and...well, it was bad. Now I know that making room-based maps is just NOT my forte. I included some Before & After screenshots to show how the map has changed.

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Cordus is an asymmetric 2v2 map built on Skyward. Top Gold is the main power position in the map and it can be countered by 3 different platforms. Most of the gameplay involves controlling the map's main platforms and pushing up using several of the map's jumps and flanks.

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Weapons & Powerups
-Snipes
-Brute Shot
-OS

*Some pictures are slightly outdated.

Map is in my File Share.

GT: Zandril S312
Author
Zandril
Views
427
First release
Last update
Rating
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Latest updates

  1. Gameplay video of Cordus

  2. Minor structural and aesthetic changes

    Changed purple up a bit. The sniper spawns there now and is visible all the way from top Gold...
  3. Minor changes

    Made the map compatible with KotH. Still haven't tested it yet. Moved the sniper spawn to a...