Why is that not already a gametype? That would be so fun...I had an idea earlier tonight about a hybrid between oddball and king of the hill. When the ball is in a player's possession, you gain points just like normal oddball. But should the player drop or throw the ball it becomes a hill, allowing teammates to gain points. There could be an option that disables ball pickup when the hill is contested.
Thoughts?
Yes. And if that happened, bring back the SMG. In Halo 3, I had a Gametype that had only SMGs on the map, 3x Speed and 3/4 Gravity. It was crazy.A good Idea would be to make any weapon duel-wieldable. As a custom only option of course
I agreeAnything and EVERYTHING.
Or you know, you can Halo 4 and take away options.
That's sounds pretty useful.Back on Reach I'd made a great map with 4 bridges where zombies(flood) had to jump out the water, swing at humans, and go back in(Humans also weren't supposed to go in the water). Well, as we all know honor rules tend to suck. So, I call for flood/team specific kill boundaries.
True, but a lot of people don't know how to do what you're suggesting.forget custom game options..... just give us a PC application that allows us to make our own inventive gametypes by selecting a core gametype then slapping on add-ons to change how that works, then alter gametype traits in the way of halo's past as a final step for truly original gametypes.... quite frankly it would be an un-understandable mess to have every editable trait available on the custom games menu...
Just sayin'
True, but a lot of people don't know how to do what you're suggesting.
What about those that know what they're doing with gametype variations that don't know how to use a computer like that? I for one would be up a certain creek with no means of propulsion.That's the idea..... give those whom know what they are doing the tools make awesome sauce.... then we'll get some truly interesting game variants.
A lot of people don't understand a lot of the features and their effects with the gametypes in halo 4 as it stands currently