You guys arent seeing the big picture. There are players who don't want to have fun at all. They just want to critisize, whether contructive or not. It seems to be all they want to do. Constant contructive critisism is not whatsoever okay, I don't care the circumstance. A player can give advice if they want, but if the forger isn't there, and the map is still very playable, then why are you still complaining? And when someone mentions the person doing this, they claim that they are not complaining, but simply helping. I just miss the old days, when it really didn't matter if the map was subpar or superb; people still found ways for it to be fun. Yes, if the map is outright terrible and not playable then I understand. But that's not the situation anymore. It comes down to whether people want to have fun, or they constantly pick at maps for perfection. Simply muting the person stirs conflict, so that's not a solution. I simply ask that people wait until after the game is finished (that is, a map and game type that are still able to have fun with) before they disect it. It's very depressing when you hear a million "there should be this"s and "this would be better if"s when the map has potential. Keep it to yourself or be patient please. Constructivism is a cousin of complaining and they both sway the mood and overall feel of a lobby. The sense of enjoyment leaves with that person critisizing. What I'm trying to say is: video games are fun. Halo is a video game. Can we save the helpful tips and constructive critisism for your friend Bob who is opening a bussiness or something in the real world?