Minimum Players
Maximum Players
Forge Canvas
Awash (H2A)
Supported Core Gametypes
  1. Slayer
  2. Team Slayer
  3. Multi Flag CTF
  4. One Flag CTF
  5. One Bomb Assault
  6. Ricochet
  7. Oddball
  8. King of the Hill
  9. Juggernaut
  10. SWAT
Supremacy shares a similar layout to The Halo 5: Guardians map Empire. Those similarities end there... Supremacy is set on Delta Halo with a Forerunner theme. Tweaks have been made to ensure that gameplay will be suitable for the Halo 2 sandbox. I took some creative liberty and changed some pathing and line of sight blockers. Let me know what you guys think! Just look up NGO KAMIKAZE FO on the new fileshare system :) Co-Forged with The Deft0ne.
SUPREMACY Screenshot 2015-05-31 23-56-31.png

Gametypes Supported:
  • Slayer
  • CTF and CTF 1 Flag
  • KOTH
  • Oddball
  • Territories
  • Ricochet
  • 1 Bomb Assault
  • Juggernaut
  • Infection
SUPREMACY Screenshot 2015-05-31 23-59-02.png

  • Magnum x2
  • SMG x2
  • Suppressed SMG x1
  • Assault Rifle x4
  • Battle Rifle x9
  • Frag Grenade x2
  • Plasma Pistol x2
  • Covenant Carbine x4
  • Plasma Grenade x2
SUPREMACY Screenshot 2015-05-31 23-58-16.png

Power Weapons: (120 sec respawn)
  • Sniper Rifle x1
  • Shotgun x1
  • Energy Sword x1
SUPREMACY Screenshot 2015-05-31 23-57-22.png

Powerups: (120 sec respawn)
  • Speed Boost
SUPREMACY Screenshot 2015-05-31 23-58-36.png
SUPREMACY Screenshot 2015-05-31 23-59-54.png
SUPREMACY Screenshot 2015-06-01 00-00-25.png
SUPREMACY Screenshot 2015-06-01 00-00-38.png
SUPREMACY Screenshot 2015-05-31 23-57-43.png
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Reactions: Shadowcat AZ
First release
Last update
5.00 star(s) 1 ratings

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    This Forerunner construct utilizes an early gravity field device. 2-8 players.

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Latest updates

  1. Supremacy Patch 1.0

    Teleporters disabled for 1 Bomb Assault, 1 Flag CTF, and CTF. Provided a force spawn/ bomb away...

Latest reviews

NGO Kamikaze has always proven to be a dedicated and versatile forger who has tapped into his own brand of forerunner/competitive mapmaking. Kamikaze has a tendency to create clean, masterful structures while retaining fun, enjoyable playability for players. Additionally, this forger has developed a sleight of hand when it comes to constructing a variety of skill jumps for players to utilize, or fall prey to.

In NGO Kamikazes' latest offering "Supremacy" we are welcomed to a map inspired by Halo 5's Empire, but it is no re-skin of the H5 arena by any stretch. "Supremacy" aims and succeeds in providing close quarters combat in a complex, yet coherent arena of elevated walkways occupying the middle of the map. The comprehensive system of walkways include multiple ways to jump in and out of cover when the bullets and plasma starts flying, offering more of Kamikazes' signature skill jumps which permeate through this section of the map. Furthermore the map features an exterior balcony on "Supremacy's" south end, this area funnels into the middle with two additional routes on both the far right and left leading to the more longer sight lines on the map that become very useful when your team acquires the sniper. Now on the north end of the forerunner complex we have an area which leads up to a higher vantage point overlooking the middle walkways and pillars, but you can easily be flanked by far left and right paths mentioned earlier which connect into the back of the map. Below the vantage point lies an area of quick respite to escape to when you've been caught off guard, also leading to a helpful sword spawn. Ultimately, "Supremacy" marks one of Kamikazes' most well thought out and enjoyable maps to date, and I can't wait to play more.
I almost cried :') #sobiased lol