Energy weapons don't overheat.

Energy weapons don't overheat. 2022-12-02

I made this mod so that energy weapons don't over heat. Also amped up the plasma rifle's recovery time for the next burst of shots, made the plasma pistol charge up shorter (The charge up ring will still go up, but watch for the reticle to spin. That's when its charged.), Ravager has shorter recovery time for shots with faster charge up and upped the Stalker rifle's RoF also.

FYI Ravager will hold cool down animation after charge up shot, but it does shoot still after. Just pull the trigger or press R to stop animation.

Go into campaign, load and reload when encountering energy weapons. Poke the list.
Author
snowkeu
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