- Minimum Players
- 4
- Maximum Players
- 8
- Forge Canvas
- Awash (H2A)
- Supported Core Gametypes
-
- Slayer
- Team Slayer
- Multi Flag CTF
- King of the Hill
complexion is a map designed for fast paced, vertical competitive play. the main goal of the map was to have overlapping bridges so that if you fall off you are more likely to land on a lower part of the map while using verticality to control most of the lines of sight.
active camo is 90secs
rockets is 2mins
both are set up to be static using scripting
credit:
purely fat (helped get topmid done initially)
secretschnitzel (rocket platform idea and camo)
warholic (rocket platform and scaling)
active camo is 90secs
rockets is 2mins
both are set up to be static using scripting
credit:
purely fat (helped get topmid done initially)
secretschnitzel (rocket platform idea and camo)
warholic (rocket platform and scaling)





