- Minimum Players
- 2
- Maximum Players
- 8
- Forge Canvas
- Skyward (H2A)
- Supported Core Gametypes
-
- Slayer
- Team Slayer
- Juggernaut
- SWAT
This is a remake of Citadel from Halo 3
This remake does not have the traditional weapons or power ups on it because I believe having some of those things in Halo 2 would be overpowered e.g. having two over shields on a 4v4 map.
this map is as identical to the original (aside from the weapons) as I can make it.
This is where the red team spawn.
not all weapons have been removed, for instance the brute shot is still in its original spot
as is the Sniper
and Shotgun
down this tunnel (as I said before) is not a Over shield because it has been replaced with two silenced SMGs
more game types will be added as I go on.
This remake does not have the traditional weapons or power ups on it because I believe having some of those things in Halo 2 would be overpowered e.g. having two over shields on a 4v4 map.
this map is as identical to the original (aside from the weapons) as I can make it.
This is where the red team spawn.
not all weapons have been removed, for instance the brute shot is still in its original spot
as is the Sniper
and Shotgun
down this tunnel (as I said before) is not a Over shield because it has been replaced with two silenced SMGs
more game types will be added as I go on.