[Mar 16, 2013] The Agency: Casual/Competitive Customs (PunxsutawnyFil)

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PunxsutawnyFil

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I am hosting lobby on Halo 4 full of casual and competitive gametypes and maps. Gametypes may range from extraction to Ro Sham Bo.

We'll start out with testing out two gametypes/maps. The first is a gametype and map that was inspired by League of Legends. I used Dominion to make the gametype (the nexus' being base terminals). There are 3 lanes in the map just like League of Legends. There is a hallway going horizontally through the middle of all three lanes and 4 tunnels connecting to the hallway from all three lanes. The lanes, tunnels, and hallways are color-coded to make it easier to use call-outs. The lane colors are purple, orange, and lime green (which you can call "lime" for short) and each color is assigned to one lane. Also, there are two dominion turrets on each lane (3 for each team). The turrets don't allow players to power them up until about 5 or 10 seconds into the game so make sure you have at least one person at the start powering up all three of your teams turrets.

The second gametype that we will be testing has no map made specifically for it. The gametype is called "Adrenaline" and is a slayer variant that features no radar, unlimited ammo and sprint, magnums only, 1 frag at start, thruster packs, and 110% player speed. The gametype also includes small personal ordinances. It's called "Adrenaline" because it's a fast paced gametype that makes you feel like your parkouring from rooftop to rooftop while shooting people with magnums.
 
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