RSVPs
To RSVP to a lobby, simply respond to this thread each week with your gamertag. If you would like to reserve a testing slot, please also include the name of the map and the gametype you would like to play. I will compile a list of the maps and gametypes to be played every Saturday before the lobby, and will update it as needed.
The Lobby
I will begin assembling the lobby shortly before 6:00 PST/ 9:00 EST. To receive an invite, simply message me on XBL asking for an invite. Players with map reservations will have priority over those who don't. Once started, we will play each map/gametype reservation in the order they appear on the list. If you are not present when it is time to play your map, we will set it aside until you are able to join or until the end of the list. If you don't show up, there may be a chance your map will not get played that night, depending on the number of maps needing to be tested. If there is a small list of maps or we manage to get through the list at a reasonable hour, we will begin to recycle through the maps in the same order.
IMPORTANT:
A microphone is required for this lobby, as we are seeking proper playtests with team communication. As such, it would be appreciated if everyone participating would switch to game chat during each match, and return to your respective party chats while in the lobby. This is to avoid confusion or "lonely" player experiences in game while still being able to discuss immediate feedback and team balancing between matches.
Post-Lobby
After each lobby, I would ask that everyone who joined leave feedback for any maps they played before the next lobby begins (the sooner the better). Feedback will be posted in this thread. I will list the maps and their authors in the order they were played, as well as brief descriptions of each map in case the names escape you.
TL;DR
-Testing Core maps
-Every Sunday night at 6:00 PST/ 9:00 EST
-RSVP in this thread with your gamertag, map, and gametype.
-Message me on XBL for an invite.
-Maps will be played in order they were reserved.
-We will cycle back through the list if there is time.
-Post feedback in this thread before the next lobby.
That about wraps it up! I'm excited to start hosting a regularly scheduled lobby and helping everyone with their maps. See you there!
Edit: Now that a file browser is available and I am streaming the lobbies to Twitch, a few things need to be addressed. Firstly, participation is not required to have your map tested, though it is still heavily favored. If you cannot attend the lobby due to scheduling reasons, please let me know and leave a Waypoint link to your map so I can download it before the lobby.
Secondly, I am changing the "rules" about game chat. Because I am streaming the lobbies on Twitch now, my team and I will remain in party chat during matches while the opposing team will switch to game chat. This is so the chat can be heard on stream and any relevant feedback or conversations can be recorded.
Something else to note: I have started something of a partnership with the "Alliance Testing Network". This group has many 4V4 maps currently in their system being tested, and they will eventually expand into other player counts and gametypes. Because I have taken on more of a support role with them, I'll be adding two maps from their database to the lobby lineup each week as backup maps to test. If we have a lot of maps reserved by others, then these ATN maps will be dropped in favor of those.
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