I like that there are going to be 3 weapon slots but I sort of disagree on the restrictions within them. From what I understand your first slot is always a rifle, ranging from a full on a AR to burst rifles to semi-auto 1 shot per pull, the second is for specialty weapons that help define your character, and the third is for heavies. I feel that the first 2 slots should both be open to give the player more freedom in how they want to play/ design their character. A rifle is a good all around weapon but isn't always what you want. Personally I'd like to bring in a hand-cannon and a shotgun at times, or a sniper and SMG. These combos aren't possible with the current setup, meaning that the player won't have the freedom to make interesting combos and will lose that much personalization to their play style. At least there is one free slot, but I prefer customization versus always being equipped well for every encounter.