Alright I'll give it a whirl soon for both gametypes. I never played either of them but I thought NZ_Survival looked cool. A Few weeks ago I messed around trying to make a wacky gametype, I would assume it's unplayable but you think it would be possible to balance this? lol...
http://i.imgur.com/gyxdbGO.jpg
Humans: Removed lime green, scaled down to 40%, primary SAW, secondary Target Designator (with 1 ammo)
Alpha Flood/Flood: Forced black, scaled up to 117%, primary Flood Talon, secondary Gravity Hammer, 3rd Loadout (Active Camo) replaced with Jet Pack. REGICIDE Kill Effect added to Flood deaths.
any ideas for settings of shields, health, damage, movement traits, etc.? I know the Target designator is ridiculous but the idea was for giant invading flood/aliens on maps that are scaled down urban cities. the Flood could use vehicles but humans cannot (they are much smaller than vehicles and it would ruin the illusion other than giving them a Mantis). The giant flood look like they are using giant vehicles also, since the humans are small along with the scaled down map. Flood really only are slightly bigger than default and you can't even notice a difference.
I know REMKings told me once its very difficult to balance Flood with a gravity hammer... so I could change it to another weapon and also replace the flood talon/sword with another. The humans having a target designator, maybe start the game with only 1 human? lol.....I have no idea, I'm stuck...I would just like to balance this out before testing it in gameplay and I would like to release it on my fileshare since it was a pain in the ass
. The name of the gametype I thought of was "Monstrosity", but that may change. Anyway, there has to be a way to make this a cool gametype. I don't have a map for it though.