yeah if you set all the pieces that are striking a shadow on your map to: Spawn at Start; False and set the spawn time to something under 10 it will not cast a shadow on any other peicesIs it possible to get rid of lighting altogether. I have an indoor map and it doesn't look good because of the lighting
Thanksyeah if you set all the pieces that are striking a shadow on your map to: Spawn at Start; False and set the spawn time to something under 10 it will not cast a shadow on any other peices
just stay in oracle mode for the effect if you switch to player mode then it updates the lighting but even if you do update the lighting the effect will still work in custom games
If you set the objects to -Place at start: False- and set the spawn time to 1 second, They will not cause dynamic lighting. Hope this helpsIs it possible to get rid of lighting altogether. I have an indoor map and it doesn't look good because of the lighting
ThanksIf you set the objects to -Place at start: False- and set the spawn time to 1 second, They will not cause dynamic lighting. Hope this helps
Hey, any chance we'll be getting a Forge Island lighting budget?
Thats because you are underground. it only wqorks when you are forging under a hole in the ceileing. (likie the main terrain area)when im on erosion the lighting never works for me
You should update this thread with Forge Island's dynamic lighting, man. It would make this thread that much more awesome
Yeahi agree, forge islands would be good to update with. Maybe he is doing ti now?? you never know!