DISCLAIMER
The following guides are most likely incomplete, biased and subject to change based on title updates. My perspective is in no way a complete method to fit every player, circumstance or happenstance.
The last update to this was on June 12th, 2013
It has been modified in accordance with the June Weapons Update.
THE CONTENTS!
Green is completed, Yellow is in progress/needs more info, Red is not started yet.
A. Current Stat ChartB. Primary Weapons
[B1.] Assault Rifle
[B2.] Battle Rifle
[B3.] DMR
[B4.] Storm Rifle
[B5.] Covenant Carbine
[B6.] Suppressor
[B7.] Light Rifle
C. Secondary Weapons
[C1.] Magnum
[C2.] Plasma Pistol
[C3.] Boltshot
D. Grenades
[D1.] Fragmentary Grenade
[D2.] Plasma Grenade
[D3.] Pulse Grenade
E. Ordinance Weaponry
1. Shotguns
[E1.A] UNSC Shotgun
[E1.B] Scattershot
2. Sniper Rifles
[E2.A] UNSC Sniper
[E2.B] Beam Rifle
[E2.C] Binary Rifle
3. Automatics
[E3.A] Needler
[E3.B] SAW
4. Explosives
[E4.A] Spartan Laser
[E4.B] Railgun
[E4.C] Rocket Launcher
[E4.D] Sticky Detonator
[E4.E] Concussion Rifle
[E4.F] Fuel Rod Cannon
[E4.G] Incineration Cannon
5. Melee
[E5.A] Energy Sword
[E5.B] Gravity Hammer
F. Vehicular Weaponry
1. Mounted Turrets
[F1.A] UNSC Machine Gun
[F1.B] Plasma Cannon
2. Passenger Weapons
[F2.A] Chaingun
[F2.B] Rocket Launcher
[F2.C] Gauss
[F2.D] Mounted Plasma Cannon (Wraith)
[F2.E] Mongoose Passenger
[F2.F] Warthog Passenger
3. Driver Weapons
[F3.A] Wraith (Cannon)
[F3.B] Scorpion (Rockets)
[F3.C] Mantis
[F3.D] Banshee
[F3.E] Ghost