How can you say that Blood Gulch was like having a massive war, did you ever play it or Hemmorhage for that matter. There both awsome with gameplay.
For big team.
Neither map had any semblance of balance. Heck, even Valhalla didn't have balance, it was certainly a step up from Gulch because of the fact that it had reduced sightlines (THANK YOU HILL!).
Both are made for big team, which wont ever be competitive in the same sense that 4v4 is.
Now, for big team only, I think those maps are fun, but they are just that:
Bloody maps
People just die, a lot, games go quickly even if they are with 16 people, and this is just because of the maps openness.
Anyways, I still don't understand Abandon. It's far too cluttered as well with random sightlines because of trees (sniped through a branch? OK!). The general layout of the map favors single objective gametypes (which is fine) but it still doesn't do that completely correctly as the flanks are so wide and have extreme sightlines as well. The only places to be are flanks and the middle tower, there is no other place on that map that you want to be
ever, and that IMO is an issue. Every time I play it, people take a flank, or they take the tower, and that is what all the fighting is over.
Unfortunately I have been waiting on $$$ to get the new maps, once I have them I will make a new thread just for the DLC maps. I also want to see if we can get some screens of those maps, because they are not included in the link in my OP.
Vortex is not the worst, but there had to be a third map. Now that I have had the chance to play a bit more on Exile, I just don't get Exile...
It's so weird, I just don't want to do anything on that map but crouch.