Halo 3 had an excellent ranking system in my opinion. Can people please tell me why the hell they can not implement a successful playlist system (Ranked/Social) and the skill system (1-50) that was created around 6 years ago. The reasoning behind why things are worse for Halo after all this time and room for improvement is beyond me. The crazy thing is that a simple separation of competitive and casual playlists would have been so easy to implement yet would have done so much for Halo 4. CSR does not replace what Halo 3 had. If anybody knows why these old systems have been changed to what they are now I would be interested to know.