Cmon bro, thats crazy. Boltshot is the strongest and most over-used weapon in this game. It needs to be toned-down. plasma pistol is used pretty much only for BTB, and you'd be stupid not to use it for BTB. The magnum is a decent all-around weapon which some people do prefer, and the only medium range weapon that was good and not in Halo 4 was the SMG, which was only good if duel-wielded. All the weapons in this game (except for DMR and boltshot) are completely fine in this game.
Sorry bro, can't agree. The Boltshot is OP at close range, because it's instant-kill range is ridiculous. That needs to be fixed. But it's single-fire power is completely underwhelming. If I fire an entire clip of the Plasma Pistol or Magnum into someone, they die. Simple. But an entire clip of the Boltshot can't kill ANYONE (when fired semi-auto, of course). The OP charged shot should be fixed, but it's base damage should be raised. The DMR and I have a long-standing feud (mostly because I think it's got some bullshit power) but the Boltshot needs fixing. As for the Plasma Pistol, it's damn hard to kill someone with it, and the EMP is mostly only good to use on vehicles. I used to use it in Halo 3 CONSTANTLY because I could overcharge and punch someone quickly and they'd be GONE. Now, it's ridiculously hard to hit someone with the overcharge (unless they're in a vehicle). The SMG was glorious, it had the highest FPS of ANY weapon and they were awesome when paired with a plasma weapon or the Spiker.
Basically, I think we need mid-range, dual-wield weapons back in the game, with dual wielding as an option. With weapons and designs found in the game code (like the Burst Pistol and the Bishop Beam) we had some decent ideas for short-mid range sidearm-type weapons that would've worked FANTASTICALLY for dual-wielding. I say we need the Plasma Rifle (and the Brute version), the Spiker, the SMG and those two unused weapons in the next game for dual-wielding to come back.