I've been trying to think of different ways that the Xbox One's Kinect could be used in the next Halo game, particularly in forge. Here's a list of possible ideas I've brainstormed that may or may not be helpful.
Motion Controls
-Use of hands to rotate or position objects (close suspended hand to grab an object, move it around to rotate or reposition it, open hand to let go). This will certainly be a more intuitive option and will probably be easier for newer forgers, but for the rest of us it may be just as easy to use the analog sticks.
-Use of hands to move objects around on a larger scale (think of moving pieces around a chess board- place hand over object, close fist to grab, move object to reposition it, open hand to release it A cursor will show where your hand is, and objects will be highlighted as you glide over them). This would be useful for arranging objects across an entire building or landscape- for example, if you are overlooking your entire map, you can grab multiple objects in succession and position them where you need them on the map without ever actually needing to move the monitor. It could also be used to arrange various pieces, such as weapons, on a wall. Buttons on the controller could be used to control object movement speed between precision (slow), normal, or fast, or any other increments. The other hand can be lifted and used to rotate the object.
-Melee in game (thrust fist or elbow forward to melee). It may be easier to just press the button, but think of how satisfying it would be to thrust your fist out and watch the enemy die on the screen, as if you actually did hit them.
Voice Commands
-Set various settings (for example: say "Rotation Snap 45" or "Magnets On")
-Change object properties (For example, say which texture you'd like to add to an object, or something like "Spawn Time 180")
-Spawn an object just by saying its name (example- "Spawn Block Two-by-Two" or "Spawn Fusion Coil") or navigate to a particular menu ("Go to Structure" or "Open Weapons")
Note that, I'm just throwing around ideas and possibilities here. Of course, these will not replace the ability to use the controller to perform these tasks- they will just provide an alternative. Make sure to leave a comment if you'd like to share your opinions or leave a suggestion of your own.
Motion Controls
-Use of hands to rotate or position objects (close suspended hand to grab an object, move it around to rotate or reposition it, open hand to let go). This will certainly be a more intuitive option and will probably be easier for newer forgers, but for the rest of us it may be just as easy to use the analog sticks.
-Use of hands to move objects around on a larger scale (think of moving pieces around a chess board- place hand over object, close fist to grab, move object to reposition it, open hand to release it A cursor will show where your hand is, and objects will be highlighted as you glide over them). This would be useful for arranging objects across an entire building or landscape- for example, if you are overlooking your entire map, you can grab multiple objects in succession and position them where you need them on the map without ever actually needing to move the monitor. It could also be used to arrange various pieces, such as weapons, on a wall. Buttons on the controller could be used to control object movement speed between precision (slow), normal, or fast, or any other increments. The other hand can be lifted and used to rotate the object.
-Melee in game (thrust fist or elbow forward to melee). It may be easier to just press the button, but think of how satisfying it would be to thrust your fist out and watch the enemy die on the screen, as if you actually did hit them.
Voice Commands
-Set various settings (for example: say "Rotation Snap 45" or "Magnets On")
-Change object properties (For example, say which texture you'd like to add to an object, or something like "Spawn Time 180")
-Spawn an object just by saying its name (example- "Spawn Block Two-by-Two" or "Spawn Fusion Coil") or navigate to a particular menu ("Go to Structure" or "Open Weapons")
Note that, I'm just throwing around ideas and possibilities here. Of course, these will not replace the ability to use the controller to perform these tasks- they will just provide an alternative. Make sure to leave a comment if you'd like to share your opinions or leave a suggestion of your own.