I love the classics. Nothing makes me happier than playing some old school Slayer or CTF matches on my favorite Halo maps of all time. I had done a lot of work with them in Reach and was thinking this might be the time for me to start using some of that creativity and make something original. So I was contemplating what my first Forge project should be and started flying through the canvases trying to find some inspiration when it hit me:
"Ravine is shaped an awful lot like Terminal."
So I started working on one just to see how far I could take it. I fully expected to hit a wall at some point where I couldn't take this map any further, but it just kept going. The terrain just fits this map so entirely well that I only had to make slight adjustments to the original layout of the map to make it work. I've become increasingly pleased with the end result and I feel like you all will as well once you all can play on it yourselves.
Anyway, enough of me talking. I'll let the screenshots speak for themselves. Please keep in mind that this is an older build and is currently a work-in-progress:
"Ravine is shaped an awful lot like Terminal."
So I started working on one just to see how far I could take it. I fully expected to hit a wall at some point where I couldn't take this map any further, but it just kept going. The terrain just fits this map so entirely well that I only had to make slight adjustments to the original layout of the map to make it work. I've become increasingly pleased with the end result and I feel like you all will as well once you all can play on it yourselves.
Anyway, enough of me talking. I'll let the screenshots speak for themselves. Please keep in mind that this is an older build and is currently a work-in-progress: