Hey Guys,
I've recently gone back to Halo Reach to play some of Darth Human and Oakley HiDef's maps again.
While doing so, I realized that the maps are so good because of the precision editing that Reach has.
In Reach, It was so easy to make floors, walls, and structures that looked and felt professional. In Halo 4, I saw that Forge has become much less populated, and I believe this is because of the precision editing features that Halo 4 has. In Halo 4, just making a square floor for a large map is grinding and annoying, as precision editing is much harder due to the "sloppiness" of magnets and other features. Magnets barely ever lines things up correctly, and maybe it's just me, but i just found it much less easy and much less fun to forge in Halo 4.
What do you guys think about this?
Do You Think Halo 4 has good precision editing features?
Answer in the poll below.
I've recently gone back to Halo Reach to play some of Darth Human and Oakley HiDef's maps again.
While doing so, I realized that the maps are so good because of the precision editing that Reach has.
In Reach, It was so easy to make floors, walls, and structures that looked and felt professional. In Halo 4, I saw that Forge has become much less populated, and I believe this is because of the precision editing features that Halo 4 has. In Halo 4, just making a square floor for a large map is grinding and annoying, as precision editing is much harder due to the "sloppiness" of magnets and other features. Magnets barely ever lines things up correctly, and maybe it's just me, but i just found it much less easy and much less fun to forge in Halo 4.
What do you guys think about this?
Do You Think Halo 4 has good precision editing features?
Answer in the poll below.