I recreated Foosball using the ricochet gametype. There are 4 rows, so each team has a row for their goalie and a row for their offensive players. I know how to use spawns to randomly make it so that only one player is able to be goalie, but I really want teams to be able to choose their goalie. I placed one mongoose in each offensive row so that teams can have their goalie get on the mongoose and get teleported to the goalie position, which makes it so only one player can get there. The problem is that sometimes the mongoose will teleport without the player which breaks the system. Anybody have any ideas why this happens? Any ideas for a different system? It works perfect for me in solo testing every time...