I can't actually sign in to Waypoint anymore (And haven't been able to for about 3 months... which is very annoying!) so figured I should just voice a bit of an opinion here.
I think just about everybody loves Forge and the extra possibilities it brings to the Halo game environment, although there are still issues with it.
To keep things simple, I really want a Sandbox v2 on Halo 4, and I want the all the precision editing and stuff put back into Halo 4 as well.
Sandbox 2.0 - what it needs
The above only contains the bare minimum Halo 4 Sandbox 2.0 should have. 343 really need to think above and beyond for Forgers because what we got in Reach was a slight step up in the tools, but a major step back in the maps... in Halo 4, it's a step back altogether. By 'Sandbox 2.0' I don't actually mean another sand map. It can be anything, it just needs to be based on the same context as the original sandbox where items all matched each other, so they could all be used and they matched the terrain so they didn't stick out like a sore thumb.
Sign the poll, and if anyone wants this to maybe get anywhere... try and get this linked over at waypoint so more members can sign the petition and get us a map we can all enjoy again!
I think just about everybody loves Forge and the extra possibilities it brings to the Halo game environment, although there are still issues with it.
To keep things simple, I really want a Sandbox v2 on Halo 4, and I want the all the precision editing and stuff put back into Halo 4 as well.
Sandbox 2.0 - what it needs
- Simple plain textures that match the environment
No ridiculous grey on bright green grassland, no ridiculous dirty white on dark grey / bright green.
Keep sand on sand or Frosted Steel on Snow or Rock on Rock/grassland. Think about it 343, why would we want a porcelain toilet coloured junk with flourescent colours randomly pasted on them on a Forerunner environment?
- Pieces of every variety and combination.
Why haven't we got "Block Double" anymore? Why aren't there all the versions of 5x5 blocks? Simply put, if the game struggles to render so many items at once, wouldn't the game perform better if we had less items that cover larger areas?
- Fix the categories.
All the objects in Decorative category currently are just items with far too many textures on them. Axe the lot of them and merge them into the blocks category. Infact, get rid of Platforms as well... they're again just items that need to be used as blocks... and merge the walls into the blocks category. 'Structure and Assembly' should be a single category that has a much higher object limit, and allows players to fully customise their own environments in Forge and not be forced to place only 100 blocks, or 50 walls. If those caps are there for performance issues, get rid of them. You can fix performance issues in matchmaking by not allowing maps with performance issues in. If people make maps with performance issues, then that's their own problem. People shouldn't be penalised in map creation because a small minority don't have the brains to figure out their maps are unplayable when they spam items in one place.
The 'Decorative' category should contain vinyls that can be stuck to items to create forerunner aesthetics, or letters, or UNSC icons, or Covenant holograms. Again, if people abuse these decals or vinyls, it's their own fault for creating an unplayable map. These items should be able to be coloured (Like the piece on High Noon for Halo: Reach... that was a good piece. Plain, with a decal on it. It fits in with environments, and it provides a good visual theme).
No ridiculous grey on bright green grassland, no ridiculous dirty white on dark grey / bright green.
Keep sand on sand or Frosted Steel on Snow or Rock on Rock/grassland. Think about it 343, why would we want a porcelain toilet coloured junk with flourescent colours randomly pasted on them on a Forerunner environment?
- Pieces of every variety and combination.
Why haven't we got "Block Double" anymore? Why aren't there all the versions of 5x5 blocks? Simply put, if the game struggles to render so many items at once, wouldn't the game perform better if we had less items that cover larger areas?
- Fix the categories.
All the objects in Decorative category currently are just items with far too many textures on them. Axe the lot of them and merge them into the blocks category. Infact, get rid of Platforms as well... they're again just items that need to be used as blocks... and merge the walls into the blocks category. 'Structure and Assembly' should be a single category that has a much higher object limit, and allows players to fully customise their own environments in Forge and not be forced to place only 100 blocks, or 50 walls. If those caps are there for performance issues, get rid of them. You can fix performance issues in matchmaking by not allowing maps with performance issues in. If people make maps with performance issues, then that's their own problem. People shouldn't be penalised in map creation because a small minority don't have the brains to figure out their maps are unplayable when they spam items in one place.
The 'Decorative' category should contain vinyls that can be stuck to items to create forerunner aesthetics, or letters, or UNSC icons, or Covenant holograms. Again, if people abuse these decals or vinyls, it's their own fault for creating an unplayable map. These items should be able to be coloured (Like the piece on High Noon for Halo: Reach... that was a good piece. Plain, with a decal on it. It fits in with environments, and it provides a good visual theme).
The above only contains the bare minimum Halo 4 Sandbox 2.0 should have. 343 really need to think above and beyond for Forgers because what we got in Reach was a slight step up in the tools, but a major step back in the maps... in Halo 4, it's a step back altogether. By 'Sandbox 2.0' I don't actually mean another sand map. It can be anything, it just needs to be based on the same context as the original sandbox where items all matched each other, so they could all be used and they matched the terrain so they didn't stick out like a sore thumb.
Sign the poll, and if anyone wants this to maybe get anywhere... try and get this linked over at waypoint so more members can sign the petition and get us a map we can all enjoy again!