Panic Attack (version 4.0) - A map blurring the lines between competitive arena style and BTB gameplay.
Background: Panic Attack's routes date back as far as Halo 3. I have long been interested in creating my own brand of Big Team Battle maps which incorporate elements from competitive arena maps. This started with U-Turn: a streamlined BTB map centered around having simple routes which were just as open to infantry as they were to vehicle use. This concept was improved greatly with S in Halo: Reach. In Halo 4, I took this idea to the next level with Panic Station which was designed to...
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Background: Panic Attack's routes date back as far as Halo 3. I have long been interested in creating my own brand of Big Team Battle maps which incorporate elements from competitive arena maps. This started with U-Turn: a streamlined BTB map centered around having simple routes which were just as open to infantry as they were to vehicle use. This concept was improved greatly with S in Halo: Reach. In Halo 4, I took this idea to the next level with Panic Station which was designed to...
Read more about this map...