I'm Modifying Hostage rescue, in a gametype under the working title "Versus Campaign"
Base players give and receive 50% damage, the spartan/hostage does normal damage,
The goal is to get the spartan into a hill, then teams switch sides and do it again.
The teams start in a rocky area where they have to open the gates to the city,
once they open the gate pieces disappear and weapons/vehicles become accessible.
Defenders get a Ghost and Wraith, the attackers get a rocket launcher and a sniper rifle.
I'm thinking about replacing the wraith, and I'm still considering different layouts.
There's a sketch of the city in the screenshots section.
Base players give and receive 50% damage, the spartan/hostage does normal damage,
The goal is to get the spartan into a hill, then teams switch sides and do it again.
The teams start in a rocky area where they have to open the gates to the city,
once they open the gate pieces disappear and weapons/vehicles become accessible.
Defenders get a Ghost and Wraith, the attackers get a rocket launcher and a sniper rifle.
I'm thinking about replacing the wraith, and I'm still considering different layouts.
There's a sketch of the city in the screenshots section.