Map Preview Never lock up.... Predators.

Buddy

Master
Feb 8, 2013
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Germany
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PREDATORS
Hey, what is up?

Map link: https://www.halowaypoint.com/de-de/.../details/58c668dd-73f7-41c8-988b-ebd7a4c486db
Gametype: link: https://www.halowaypoint.com/de-de/.../details/bdc9a669-9918-43ac-bfba-f2f505060c93
I don't know if everything works... That's because I made a map preview. Are these the right settings for the gametype? I don't know... :rofl: It needs testing.

About the map: Predators is a free froam flood map with an interesting concept behind it. There are three "Zombies" at the beginning. The humans managed it to lock up two predators. But their help signal brought a whole ship into the canyon... With lots of predators...

I explain everything else in the description of each screenshot:

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Here you can see both prisons. The third predator needs to free them in order to have a better chance to kill the humans. They are both locked with an extraction cylinder.

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The predator space ship crashed into the mountain. In the beginning there is just one predator coming out of it. Predators have honor. They would never go out there with like 50 predators and kill all humans.

But Buddy, the humans could just stay right in front of the prisons? Why should they move around the whole map? Well...

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There are five very useful armor abilities on the map. Three autosentrys on the brigde. All five AA's are near to the ship and it's kind of risky to get them.

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Regeneration Field is pretty useful on this map since the shiled recharges after 8 seconds (current settings).

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The other one is on the left side. Use them to heal your friends faster.

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The planet you're fighting on is a bizarre mixture of wierd rock sculptures and sand formations.
Ideal for predators... :lights:

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There are a lot of little caves and holdout places the humans can use to defeat the predators.

Predators are invisible, have promethean vision, a sword and a covenant carbine. They need three slices with the sword to kill. Jump height: 150% , Player Movement: 110%. Tactical Package: Mobility and Dexterity.

Humans have two loadouts:

  1. Shotgun and Magnum, Grenade, Tactical Package: Grenadier
  2. Assault Rifle and Battle Rifle, Tactical Package: Mobility
They also have a hardlight shield. Good option against invisible killers if you ask me... ;)
10 Meters Radar is activated. Shield recharges after 8 (5??) seconds.

Alrighty, see ya later!

Feel free to give me feedback, tips and thoughts! Much appreciated.
 
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