PREDATORS
Hey, what is up?Map link: https://www.halowaypoint.com/de-de/.../details/58c668dd-73f7-41c8-988b-ebd7a4c486db
Gametype: link: https://www.halowaypoint.com/de-de/.../details/bdc9a669-9918-43ac-bfba-f2f505060c93
I don't know if everything works... That's because I made a map preview. Are these the right settings for the gametype? I don't know... It needs testing.
About the map: Predators is a free froam flood map with an interesting concept behind it. There are three "Zombies" at the beginning. The humans managed it to lock up two predators. But their help signal brought a whole ship into the canyon... With lots of predators...
I explain everything else in the description of each screenshot:
But Buddy, the humans could just stay right in front of the prisons? Why should they move around the whole map? Well...
The other one is on the left side. Use them to heal your friends faster.
Ideal for predators...
Predators are invisible, have promethean vision, a sword and a covenant carbine. They need three slices with the sword to kill. Jump height: 150% , Player Movement: 110%. Tactical Package: Mobility and Dexterity.
Humans have two loadouts:
- Shotgun and Magnum, Grenade, Tactical Package: Grenadier
- Assault Rifle and Battle Rifle, Tactical Package: Mobility
10 Meters Radar is activated. Shield recharges after 8 (5??) seconds.
Alrighty, see ya later!
Feel free to give me feedback, tips and thoughts! Much appreciated.
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