I wouldn't want it to affect gameplay at all, that's not what I mean. But if there is a way to notify yourself when you are inside the soft kill area (using either trait zones, a hill marker, or a structural marker on the map itself), you would know how far you need to move to a safe place before you are killed by the soft kill area.
Maybe it's just me, but I was confused by the soft kill zone alert ticking on my screen, the timer on the overshield respawn, and the inevitable impending doom from the rain of fusion coils. It was still fun, but I think you simplifying the area like you mentioned above sounds like a huge improvement and I'd like to play it again with the new update. And I think with some sort of visual marker letting me know where the soft kill zone ends, it can only be better.