With the brand new announcement of Halo 5: Guardians the other day, I think we can start to see the scope at which they are aiming with for Halo. Ross stated that Halo has always pushed the Xbox forward but what exactly does that entail?
We have speculated and made wishlist's of what we want to see and what we think will happen. And after reading the announcement on Xbox Wire, I think we have underestimated what the Xbox One can do. I think our speculations have fallen short of the realities of what the Xbox One can achieve.
We all have made "realistic" speculations of what we think can be only achieved with having seen last gen hard ware and what current Xbox One games are showing. But honestly, I don't even think games like Titanfall and Battlefield 4 come close.
We have yet to experience it for our selves but Destiny is really shaping up to be something else. And what we have seen of Destiny has been most impressive and has given us some high hopes of what to expect out of the PS4 and Xbox One.
So let's set our sights on Halo. What do we think we can expect? Well I have talked to people about this before and to give some insight of what I think the Xbox One can achieve, I am going to refer to the Forge.
Now with every installment of the game, we have watched Forge evolve and get better. But what I think will be added into Halo 5 is a terrain editor. Now there are those who have said that having both a terrain editor and map editor is impossible and I know some have wanted more natural pieces such as Hill1, Hill2, etc, but seriously, the Xbox One HAS to be able to run both a terrain editor AND a map editor.
We have all, I think, seen terrain editors. A couple of examples are Far Cry and, I don't know how many people will remember this one, Pariah. Terrain editors are quite simple to put in. Hell, even if all it does is raise surfaces, flatten surfaces, and creates tunnels, adding it to Forge will give us exponentially more ways to create a map.
And not to mention the ability to theme a map. I think the hardware would allow us to create biome's on maps. Like say I only want certain area's to have a snowy theme and others a taiga theme, I should be able make it transition between each. And then from either one of those, to an interior of a ship. And hell, even make it themed at night!
Now I realize that a lot of this is far fetched but I really believe the Xbox One is capable of doing all of that and much more.
Now I want to take a look at the cover art that has been presented to us. If you take a look at the left breast of this unknown spartan, you might be able to see the emblem of ONI. Now my speculation is that this spartan is the antagonist, hunting down Master Chief for what ever reason. I also will throw this out there but I think he will either be killed by Chief, or learn some hidden truth and help him.
Now I know that a lot of what I have said is really far fetched but I really think this is true for now. So enough of me rambling, discuss.
Oh and one more thing, if you come across any new information or "leaks" that I haven't covered, please comment a little bit about it below with a link to the site. And please, NO SPAM.
UPDATE 5/20/14: Frank O'Conner has announced that Halo 5 will have plenty of "strong female characters." What does that mean to you? To me that means we will see more of Sarah Palmer and Doctor Halsey. It wouldn't be crazy after how they ended Spartan Ops now would it? And another thing I want to mention, do you think that at some point you will be able to play as your spartan at some points in the campaign, similar to that of Reach?
UPDATE 5/22/14: I just saw something (via the ever interesting shoutbox) containing supposed Halo 5 leaked information. Now I took a look at this and if you don't want to read it, I can pretty much sum this "leak" up.
- Missions will take any where from 2-3 hours long
- Halo 5 will come with 24 maps, 4 remakes
- halo 5 will also have a "Firefight" mode. Basically, AI can be run on any MP map
- Many Forerunner weapons are being retired along with the DMR (NOOOOOOOO )
- A bunch more human vehicles along with a few Premethean
- Didact is alive
- Will play as Chief, Arbiter, and a "Forerunner spartan" depending on the situation (kinda like GTA V)
- Campaign is going to be split into three parts as DLC (source is unsure if you must pay for it)
- Dedicated servers and 60FPS (we already knew about this)
- Halo 5 was supposed to launch this year
- Customs a lot more customizable
- No more custom classes
- Multiplayer was finished in the fall of 2013
- 8 players for firefight and campaign
- Player count could be boosted to 24 or 32 players for customs and matchmaking
- Every game type from every Halo game
Now i'm not entirely sure what to make of all of this. It really is a lot if it is true. So at the moment I am going to treat all of this as speculation rather than actual information due to the fact that it will probably change. What are your thoughts on this? Do you think some of these things are good ideas? Comment your thoughts below.
UPDATE 6/13/14: Now I know I am a bit late with this (as I wasn't originally going to talk about this here), but The Master Chief Collection was announced earlier this week by 343i at E3. For those of you who are just now (somehow) hearing about this, MCC is going to have ALL campaign missions and ALL maps (including DLC and I think the majority of PC maps) from Halo Combat Evolved, Halo 2, Halo 3, and Halo4, all running on their respective engines at 60fpsand 1080p. Not only that but also extended cut scenes, Halo: Nightfall live action mini series, and Halo 5 beta. All. On. One. Disc (and menu). Halo 2 will also receive a visual boost like Halo CE Anniversary did and
UPDATE 8/12/14: It has been two months since we have had any more Halo 5 news (unless I missed it and it din't blow up my Twitter feed) and Microsoft has had a special announcement for Halo: The Master Chief Collection and Halo 5: Guardians. We now have official start and end for the Halo 5: Guardians Beta: December 29 - January 18. The Beta will run 4v4 arena style gameplay (as of writing this, I know of no specific gametypes have been revealed) that won't have those pesky loadouts like Halo 4 decided to have.
UPDATE 10/13/14: With TMCC only a month away, IGN has been doing some extensive coverage of the game. If you want to talk TMCC, visit here. but what does this mean for Halo 5 news? It means it is a little dry. But 343i has been kind enough to let a little bit of info out. And by a little bit I mean a droplet possibly so insignificant that if you were dying of thirst, it wouldn't save you. 343i stated that Agent Locke is just "a" playable character but the game will still focus on the Master Chief. What does this mean? Just a confirmation that there will be more than one playable character for the main game. There. Have fun. Speculate away (only 110% true speculation allowed)!
UPDATE 11/23/14: Here are some videos for your viewing pleasure from ReadyUpLive: