Hey guys,
Lately I've been taking a break from Halo 4 because to be honest it reminds me a little too much of COD. This has its pro's and con's, and in my opinion the con's out weigh the pro's. Lets start with pro's: At first, gameplay in multiplayer is extremely fun and addictive - everyone is ranking up and learning all the good weapons and tactics on maps and stuff. Then its a couple of weeks into multiplayer, there are those guys who use those noob guns but you don't really mind them cause your still having fun. And then finally reality hits you. It's COD. There are OP weapons that everyone uses, the game gets repetitive, and those people with OP weapons - they kill you with know skill. So now the con's: You feel betrayed in the sense that what happened to the 'Halo takes skill!' factor that used to be every Halo supporters line? Really, Halo doesn't take too much skill to play multiplayer wise in the sense that its purely: Fast fire rate, who sees who first, who has the stronger gun, and who can dodge most the bullets by jumping all over the place. Now, I feel as though the solution to all of this is a weapon modification to several of the main 'noob guns'. I realize that weapon mods. aren't really Halo's thing, the game is out, and its set in stone. However, as Halo becomes more like other games, specifically COD, then 343i should also develop their game in a similar fashion by modifying weapon damage , and maybe even fire rate. I've been playing a lot of Halo 3 lately, and although there are your grenade spammers, the game is still simple and really fun. So I'd like to hear your thoughts, are you open to a weapon mod/patch?
Lately I've been taking a break from Halo 4 because to be honest it reminds me a little too much of COD. This has its pro's and con's, and in my opinion the con's out weigh the pro's. Lets start with pro's: At first, gameplay in multiplayer is extremely fun and addictive - everyone is ranking up and learning all the good weapons and tactics on maps and stuff. Then its a couple of weeks into multiplayer, there are those guys who use those noob guns but you don't really mind them cause your still having fun. And then finally reality hits you. It's COD. There are OP weapons that everyone uses, the game gets repetitive, and those people with OP weapons - they kill you with know skill. So now the con's: You feel betrayed in the sense that what happened to the 'Halo takes skill!' factor that used to be every Halo supporters line? Really, Halo doesn't take too much skill to play multiplayer wise in the sense that its purely: Fast fire rate, who sees who first, who has the stronger gun, and who can dodge most the bullets by jumping all over the place. Now, I feel as though the solution to all of this is a weapon modification to several of the main 'noob guns'. I realize that weapon mods. aren't really Halo's thing, the game is out, and its set in stone. However, as Halo becomes more like other games, specifically COD, then 343i should also develop their game in a similar fashion by modifying weapon damage , and maybe even fire rate. I've been playing a lot of Halo 3 lately, and although there are your grenade spammers, the game is still simple and really fun. So I'd like to hear your thoughts, are you open to a weapon mod/patch?