Update: Beta Version 2
-added some small structural changes
-added a few more respawn points
-removed the mantis from the map entirely
-set up gametype support for King of the Hill
-set up gametype support for 1 Flag CTF
make sure to get the current version from my fileshare!
Gamertag: TEETMARE
Update: Beta Version 1
-removed grav lift entirely, changed the area to be a pathway instead.
-changed some weapon drop timers
-added another mongoose and another hog
-added mantis for each team
The map can now be found on my fileshare.
Let me know what you guys think of the changes if you get a chance to play it before me.
"Death Mountain" is the fantastic new BTB map I am working on.
It is pretty much ready to be tested, just needs other gametypes done on it, and probably some tweaks to the weapon and vehicles setups.
Death Mountain is built at the top of the mountain on Impact.
The default softkill does most of the work for me to keep people off the tops of the mountain,
so there won't be any horrifying Paradiso flashbacks here.
This is a map that I primarily want to function well with 1 Flag CTF and BTB Slayer.
There are multiple ways around the map, a nice driving path, and 2 different ways the cross the mountain.
I've only played one game of 6v6 Slayer on here so far, but the score ended at 100 - 97
so i figure that's a pretty good sign!!
Let me know what you guys think judging from the pics, or if you were a part of that game.
Frequent testing of gametypes on this will be happening soon, in my custom lobbies, or in those of my pals.
I hope to have the map released within a week or two, barring any unforeseen issues.
9C74K
M9CHR
KWD6H
6V466-G9KQZ
-added some small structural changes
-added a few more respawn points
-removed the mantis from the map entirely
-set up gametype support for King of the Hill
-set up gametype support for 1 Flag CTF
make sure to get the current version from my fileshare!
Gamertag: TEETMARE
Update: Beta Version 1
-removed grav lift entirely, changed the area to be a pathway instead.
-changed some weapon drop timers
-added another mongoose and another hog
-added mantis for each team
The map can now be found on my fileshare.
Let me know what you guys think of the changes if you get a chance to play it before me.
"Death Mountain" is the fantastic new BTB map I am working on.
It is pretty much ready to be tested, just needs other gametypes done on it, and probably some tweaks to the weapon and vehicles setups.
Death Mountain is built at the top of the mountain on Impact.
The default softkill does most of the work for me to keep people off the tops of the mountain,
so there won't be any horrifying Paradiso flashbacks here.
This is a map that I primarily want to function well with 1 Flag CTF and BTB Slayer.
There are multiple ways around the map, a nice driving path, and 2 different ways the cross the mountain.
I've only played one game of 6v6 Slayer on here so far, but the score ended at 100 - 97
so i figure that's a pretty good sign!!
Let me know what you guys think judging from the pics, or if you were a part of that game.
Frequent testing of gametypes on this will be happening soon, in my custom lobbies, or in those of my pals.
I hope to have the map released within a week or two, barring any unforeseen issues.
9C74K
M9CHR
KWD6H
6V466-G9KQZ