I'm having crazy trouble getting the rocks on impact to be of a uniform color. It has something to do with the lighting, but I can't quite figure out what exactly determines the color a rock turns out to be. I've seen an awesome map on Impact called BRIMSTONE where the guy got every rock pitch black-- it was a modded map, and perhaps that had something to do with it, I wouldn't know. But there must be some method of at least getting them close to matching each other. I've looked through the dynamic lighting guide posted on this site (and others) but it doesn't address this issue. Does anyone out there have some insight on this? I'd really appreciate it.