Hey guys, I'm happy to show you my very first Flood map on Halo 4. Ever since I've started forging, I've always made casual maps and competitive maps. This is my very first Infection map. Ever.
Despite my huge lack of experience making these kind of maps, I'm honestly pretty happy with how this map turned out.
And now, without further ado, I present...Caedis.
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Download link for map beta: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/effcbe31-df22-42f8-8072-fe6522d4e533
Custom Gametype download link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/62e716ab-b9d2-4c8e-ad21-50eb4c4aebe6
The custom gametype is Phagein. The map used to be compatible with Hivemind but since players can't use turrets in Hivemind, I made the map work only with Phagein.
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Caedis is not a very big Flood map but it's big enough for a fun game of Flood. I made this map themed as I believe a theme plays a huge part in a Flood map.
The theme is shipwreck. I'd say that I was able to make the aesthetics in the map really good and in the tests I held, the map also plays well.
UPDATE
What's new in this version:
- Spawning has been improved in the map.
- The initial spawns for the Flood and the Humans have been moved.
- There are now three holdout locations in the map all which are well defined. There used to be just one which resulted in boring, repetitive gamepay. With the newly added holdout locations, gameplay on the map is better.
- Added more aesthetics. These would be a sailboat and a part of one of the ships sinking into the water.
- Added some Extraction cylinders to provide some color to some areas of the map.
- Changed the weapon set.
SCREENSHOTS
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That's pretty much it. If anyone can give the map a go and/or give me feedback, I'd really appreciate it.
Despite my huge lack of experience making these kind of maps, I'm honestly pretty happy with how this map turned out.
And now, without further ado, I present...Caedis.
__________________________________
Download link for map beta: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/effcbe31-df22-42f8-8072-fe6522d4e533
Custom Gametype download link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/62e716ab-b9d2-4c8e-ad21-50eb4c4aebe6
The custom gametype is Phagein. The map used to be compatible with Hivemind but since players can't use turrets in Hivemind, I made the map work only with Phagein.
__________________________________
Caedis is not a very big Flood map but it's big enough for a fun game of Flood. I made this map themed as I believe a theme plays a huge part in a Flood map.
The theme is shipwreck. I'd say that I was able to make the aesthetics in the map really good and in the tests I held, the map also plays well.
UPDATE
What's new in this version:
- Spawning has been improved in the map.
- The initial spawns for the Flood and the Humans have been moved.
- There are now three holdout locations in the map all which are well defined. There used to be just one which resulted in boring, repetitive gamepay. With the newly added holdout locations, gameplay on the map is better.
- Added more aesthetics. These would be a sailboat and a part of one of the ships sinking into the water.
- Added some Extraction cylinders to provide some color to some areas of the map.
- Changed the weapon set.
SCREENSHOTS
__________________________________
That's pretty much it. If anyone can give the map a go and/or give me feedback, I'd really appreciate it.