Apollo is a 2v2 map that I am working on. A Sniper, Saw and Jet pack lay horizontally across the centre of the map. The centre is the area with most elevation, giving the best sight lines. But to combat this it is very open and players must sacrifice this height advantage to get access to the weapons. I am hoping this will create some dynamic gameplay and play specifically well with King.
Please post any opinions at all, bad or good.
Thanks.