Map Description
Alcazar is a medium-large map built just above the water on Forge Island. The map is mostly based on the map Castle from COD: World at War, or at least the original sketch I did for the layout was. For anyone who remembers the map from COD, the most of the main buildings are is the same general locations, but working with Halo some things did have to change.
The map is now playable. Weapon drops, spawns & objectives are all done. It is setup for everything except Dominion. Extraction is still missing the extraction crates though. I may be changing a few areas and/or weapon layout to help improve gameplay. Just from flying around the map something seems a little off though.
The title may also change. If you have any better suggestions feel free to post your ideas. (Naming it is my least favorite part of making a map)
Current Version: v0.8 Expect updates in the near future...
Compatible Gametypes
- Capture the Flag
- Extraction (still needs crates)
- Flood
- King of the Hill
- Oddball
- Regicide
- All Slayer Variants
Click HERE to get to the online fileshare.
Or
You can go through the in-game file browser
(File Browser > Map Variants > File Share Search >SixteenthMatt>Alcazar)
Weapons
Initial Drops
- Sniper x2
- Rockets
- Needler x2
- Needler
- Sticky Detonator
- Railgun
- Concussion Rifle
- Sniper
- Beam Rifle
- Rockets
- Plasma Grenade
- Frag Grenade
- Pule Grenade
- Binary Rifle
Screenshots
Map Updates
4/10/12 - Map Layout Posted
4/12/12 - Map Playable
- Added spawns, weapons & objectives
- Updated pics to new version
Oh and if you have a better name I'm all ears.