2 (version 1.0) - A remake of a classic BTB map from Halo Reach!
Ever since the release of Halo 4, I've been asked numerous times whether I would be remaking "S" from Halo Reach. S was a classic, a streamlined BTB design which created a delicate balance between warthogs and infantry. My response when asked this was always "no." I knew that with the changes made to the Halo sandbox in Halo 4, the delicate balance of S would now be a failure. You just can't balance warthogs on this tye of map when everyone can spawn with plasma pistols and plasma grenades....
Read more about this map...
Ever since the release of Halo 4, I've been asked numerous times whether I would be remaking "S" from Halo Reach. S was a classic, a streamlined BTB design which created a delicate balance between warthogs and infantry. My response when asked this was always "no." I knew that with the changes made to the Halo sandbox in Halo 4, the delicate balance of S would now be a failure. You just can't balance warthogs on this tye of map when everyone can spawn with plasma pistols and plasma grenades....
Read more about this map...