1. Jagger_tp

    H3 Hoplomachus 1.1

  2. Squally DaBeanz

    Concourse 2017-09-05

    Concourse By Squally DaBeanz "All aboard the pain train!" Concourse is an inverse symmetrical 4v4 map based in a neon-lit metro station. The map consists of the two bases at either end, the two main atriums in the middle, and various connection between. There are three train tracks running...
  3. LustSinTaboo


    Each factions has their own specific base, weapons and vehicles wich they will use in order to protect the flag and capture the enemy one OR to kill the enemy teams. UNSC Forerunner Covenant. Flood THE WHOLE MAP
  4. LustSinTaboo

    CASTLE MADNESS CTF 2017-08-21

    The red castle represents the UNSC and the blue represents the Covenant, each one have in the armory weapon pads with specific weapons and on top they have specific air vehicles in order to protect their flags. At the center of the map there is a super weapon, whoever gets there first is getting...
  5. LustSinTaboo

    FACTIONS BATTLE CTF 2017-08-21

    Each faction of the Halo universe: UNSC, Covenant, Flood and Forerunner are fighting with each other using specific weapons and vehicles in order to protect the flag or to kill the enemy teams. UNSC Covenant Forerunner Flood THE WHOLE MAP
  6. Subject 00000

    Sandtuary 1.3

    A Long lost forerunner training temple getting taken back by harsh sandstorms ,and natural fauna native to the deserts of barakesh. This map plays like Halo 2 Sanctuary mixed with Halo 5's map Truth. There's 3 power weapons 2 snipers ,and 1 shotgun. The reason behind this map was all about how...
  7. Hojnackii

    Colossus 2017-05-08

    Gametypes: Capture The Flag, Slayer, Free-For-All (max 6 players) Players: Minimun 2 to 8 Maximum Power-Ups: Camouflage (2 Min) Weapons: 2 Weapon Pad (Standard Rocket Launcher) & ( Standard Sniper Rifle) 3 min x2 Battle Rifle (Standard) (40 Seconds) x2 Light Rifle (Standard)(40 Seconds) x2...
  8. Skyward Shoe


    Oh, hi guys. It's been a while. I've been working on a new Big Team Map. A few of you might remember a map I made a long time ago in Halo: Reach called Embrcadero, or perhaps the Halo 4 version Embark, my Halo 4 map Breakwater, or the H2A remake Wharf. All of these maps had different layouts...
  9. Skyward Shoe

    Eidolon 1.0

    Eidolon is an inverse-symmetrical Big Team Battle map set on a Covenant refueling station. The station is nestled in the saddle between two mountain peaks, with the mountains dividing the map in half. Eidolon is heavily designed around banshee gameplay. Two banshees spawn in the opposite...

    SERENITY 1.0

    too lazy to describe anything.... just play and give me feedback ;)
  11. Mags

    Blood Dust 2017-01-02

    "This near abandoned Hannibal facility was an elegant battlefield for a more civilized age." Blood Dust is a remake of the classic map Dust 2 from counter strike. The map itself pulls characteristics from both the original de_dust2 and de_dust2 from counter strike Source. With that said you'll...
  12. TimeDipper

    Standard Chalet 1.0

    CHALET Chalet is a competitive 2v2 map built for the HSFN November Forge-off Contest. The map supports up to a maximum of 8 players but it is recommended to keep the player count at 4 players. The map supports Slayer, Stronghold, CTF, and FFA. Slayer and Stronghold are the strongest game types...
  13. GuiltySpark

    Standard Excavation 1.0

    "The ancient Forerunners have taken over these crumbling sand ruins to harvest the powerful artifacts within" A Core 2v2-4v4 Arena Map by: ARC GuiltySpark Layout Design Excavation is a Smaller 2v2-4v4 Core Arena map for all gamemodes like Slayer, CTF, Strongholds, and Assault. It has two...
  14. CHa0s

    Standard Vortex 2016-11-11

    This Vortex map stays true to the original. Vortex classic supports CTF, Strongholds, Assault, Oddball and Slayer. The Strongholds points seen in the video below have been moved to the same positions as the Dominion points were on the original. A redeux version will be available soon...
  15. P

    Standard Acolyte 1.5

    Acolyte started out as an attempt to create a sequel to Priestess, an older map of mine. I borrowed some of the architecture style and color palette from that map, with a totally new layout. I imagined it as another temple built by followers of the same religion, hence the name. The map is...
  16. I

    Standard Warren 1.0

    This map features visuals reminiscent of Halo CE, and is composed of two bases facing off on either side of a grassy depression. Forerunner tunnels provide alternate routes under the hills, and a variety of rock formations can make for a path above. Beam rifles, plasma casters, scattershots...
  17. I

    Standard Conduit 1.0

    Inspired by the cavern in Halo CE's "Assault on the Control Room", this map features classic symmetrical BTB gameplay, complete with snipers, rockets, shotguns, warthogs, ghosts, and nostalgic visuals. A hazy chasm divides this deceivingly simple arena, which is best served with capture the flag...
  18. The Grim Dealer

    Standard Echoes 3.8

    Echoes is a Big Team Battle map designed to look and feel like it was ripped from Halo: CE. A neutral Banshee spawns near the center control point, and each base is equipped with a Rocket Warthog, a Ghost, and a Gungoose. Needless to say, this map has a focus on vehicular combat.

    Cap Dat 2016-07-22

    This is a CTF minigame where there are 2 platforms and gravity launchers to get you between them. You have snipers to either defend the flag from attackers, cover your teamate while they try to cap, or become the quickscope god. You also have a plasma nade to stick people or take out their...
  20. S

    Standard Jagorn Ruins 2016-07-19

    Jagorn Ruins is a Forerunner/Aztec themed map set in the middle of a raging storm. Legend has it that the Aztec Forerunners would recieve powerful artifacts through sacrificial worship to the pig gods. Where once stood a sacrificial pit now stands just a mere barbeque pit where visitors...