"The ancient Forerunners have taken over these crumbling sand ruins to harvest the powerful artifacts within"
A Core 2v2-4v4 Arena Map by: ARC GuiltySpark
Layout Design
Excavation is a Smaller 2v2-4v4 Core Arena map for all gamemodes like Slayer, CTF, Strongholds, and Assault. It has two...
Acolyte started out as an attempt to create a sequel to Priestess, an older map of mine. I borrowed some of the architecture style and color palette from that map, with a totally new layout. I imagined it as another temple built by followers of the same religion, hence the name.
The map is...
The "Aircraft Resupply Carrier" station was originally built for shipping weapons in the covenant war
A Core Arena Map built by the ARC Gamers Forge Team!
LAYOUT DESIGN
Station A.R.C. is a small core symmetrical arena map best suited for 1v1-3v3 slayer and objective gametypes. Action packed...
Autumn valley is a symetrical assassin, ctf and stronghold map.
It takes place in a forerunner world inspired by the aesthetic structures of Halo 3 and 4. The aesthetic out of the map is asymetric, the two main bases got a balcony by which you have two great different views.
On the red/orange...
Priestess is a symmetrical 4v4 map designed around CTF. It's set in an ancient temple that's loosely inspired by the look of Zelda 64...Think of it like another temple in the world that was never seen in game.
The map features an OS, Fuel Rod and Hydra as the main power weapons. The OS spawns...
A training/warm up map for all halo 5 multiplayer. Use this for your disposal in perfecting your shot and working together with your team.
Map Layout
There are 4 rooms in this training map
-Home Room (Green Team)
-Core Room (Red and Blue Team)
-Gun Range (Green Team)
-Parkour Room (Yellow...
I saw the forge objects that were coming in with the next update and these were the first images that popped into my head. It's asymmetrical in layout, and has some aesthetic elements taken from Halo 3's Guardian and the Halo CE mission 343 Guilty Spark. The map is intended for 4v4.
The power...
Imperial is a big team battle map created by myself, Foxy Papa Smurf. The map is a pseudosymmetrical arena-style map with two main bases and a prominent center structure that can be used for map control.
Facebook: facebook.com/foxypapasmurfgamer
Youtube: youtube.com/fpsgamer
Twitter...
Wauzeka was created to honor my friend, Adam Bartels and his family, after their house fire. The plan was to simply recreate a two small portions of Halo CE's Halo level. Mostly consisting of a waterfall, and rock geometry. Although that was possible, it didn't have the "cool" factor I was...
An abandoned research facility on the top of a desolate peak is not the tomb of its original six occupants.
Supports: Slayer, BTB, FFA, CTF, Assault, and Strongholds
On this map there are a number of goodies to play around with, A banshee, Anti-Air shade, ghost, four warthogs, two in the...
----> WALK-THROUGH VIDEO <----
---> Album with more Pictures <----
--> Gameplay <--
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Check the Download Section at the bottom of this page!
Map Description:
Cavalcade is a symmetrical arena map designed around the core Capture the Flag gametype. My goal with this map...
This was a map that was softly suggested as “This would make a cool map.” I saw the linked image and thought, “why not” I figured it would be a good exercise at least. Then I saw a forge tutorial on how to make a desert looking map. It was then my mind truly began to take hold of the idea. So I...
Hi. I'm Sinogard. You may have seen me around in the days of halo 4. That was a long time ago... If the Bronze, Silver, or Gold map packs ring a bell then you should be familiar with my work. If not well I don't blame you. I did not have any maps make it into matchmaking. I'm a competitive map...