A Spartan Vs. Elites mode in which each species traits can be adjusted separately.
Currently includes:
1. Slayer Game Mode
2. Territories Game Mode (recommended)
3. Prebuilt "Big Battle" Map
4. Prebuilt "Redaction" Map
Change Log
More Info
Submit bug reports/suggestions here
My Discord Server...
Hinterlands
By Squally DaBeanz
"This beach-side installation is further evidence of the Forerunners' mastery over their environment."
Hinterlands is a large asymmetrical BTB map set in a cove where a small river meets the ocean. The map consists of three sections of natural terrain separated...
SOUND THE ALARMS!
The Big Team Battle playlist in Halo 5: Guardians received a big update today! This update adds five new community-created forge maps to the playlist, adds the Assault gametype (finally!), revamps one existing map, and game modes have been tweaked. To celebrate, Squally DaBeanz...
Oh, hi guys. It's been a while.
I've been working on a new Big Team Map. A few of you might remember a map I made a long time ago in Halo: Reach called Embrcadero, or perhaps the Halo 4 version Embark, my Halo 4 map Breakwater, or the H2A remake Wharf. All of these maps had different layouts...
Eidolon is an inverse-symmetrical Big Team Battle map set on a Covenant refueling station. The station is nestled in the saddle between two mountain peaks, with the mountains dividing the map in half.
Eidolon is heavily designed around banshee gameplay. Two banshees spawn in the opposite...
This Vortex map stays true to the original.
Vortex classic supports CTF, Strongholds, Assault, Oddball and Slayer. The Strongholds points seen in the video below have been moved to the same positions as the Dominion points were on the original. A redeux version will be available soon...
On New Year's Day 2011 I released what would become the most successful map of my forge career--today I am pleased to be sharing a new version of that very same minigame for Halo 5.
*I am going to go into a lot of detail below. You can skip it all by scrolling down to the gold download...
Autumn valley is a symetrical assassin, ctf and stronghold map.
It takes place in a forerunner world inspired by the aesthetic structures of Halo 3 and 4. The aesthetic out of the map is asymetric, the two main bases got a balcony by which you have two great different views.
On the red/orange...
Map and weapons layout to match the version of Timberland seen in the Halo:Reach Anniversary map pack, Ridgeline. Fully playable, but still sorting out minor aesthetic details and weapons/vehicle locations and map testing. Supports all gametypes. Video soon.
Here's a download link...
This map features visuals reminiscent of Halo CE, and is composed of two bases facing off on either side of a grassy depression. Forerunner tunnels provide alternate routes under the hills, and a variety of rock formations can make for a path above. Beam rifles, plasma casters, scattershots...
Inspired by the cavern in Halo CE's "Assault on the Control Room", this map features classic symmetrical BTB gameplay, complete with snipers, rockets, shotguns, warthogs, ghosts, and nostalgic visuals. A hazy chasm divides this deceivingly simple arena, which is best served with capture the flag...
Echoes is a Big Team Battle map designed to look and feel like it was ripped from Halo: CE. A neutral Banshee spawns near the center control point, and each base is equipped with a Rocket Warthog, a Ghost, and a Gungoose. Needless to say, this map has a focus on vehicular combat.
Hi Halo Community,
I am pleased to introduce my newest forge creation. Dispelled is a BTB map built from the ground up for the 'Meet Your Maker' Competition. The map is designed for BTB Slayer and BTB CTF with Assault Rifle & Magnum Starts.
The Goal
I wanted to make a map which combines all...
Jagorn Ruins is a Forerunner/Aztec themed map set in the middle of a raging storm. Legend has it that the Aztec Forerunners would recieve powerful artifacts through sacrificial worship to the pig gods. Where once stood a sacrificial pit now stands just a mere barbeque pit where visitors...
A Covenant facility utilizing local forerunner, now abandoned resources has now become a desolate battleground.
This is a covenant themed BTB map I made for the meet your maker contest. Revenant is a semi symmetrical map made for BTB slayer, Strongholds, and CTF. The power weapons include Halo...
The UNSC found this abandoned city one day when flying over some mountains and decided to make it into a spartan training ground
This is a btb map that supports all gametypes, though I haven't really tested assault.
The map features (as powerweapons):
2 shotguns (1 clip 10 second respawn)
1...
Located inside the Glacier cave.
This map has good symmetry, I used a very precise method to make it perfectly symmetrical! :)
Hope you enjoy what I've worked on here, it took me just over a week to adjust things to my preference. I focused mostly on vehicle smoothness in the terrain at first...
File Browser Link
Video Walkthrough
Hello all, this is my first proper forge of H5 and will also be my first submission to this site.
Plateau is a 12-16 player asymmetrical BTB map the supports both Strongholds and Slayer.
This map still requires play testing to find any kinks in spawning...
Waypoint File Browser Link
I named this map Tramline for the obvious theme of the map, but also because the word happens to be an anagram of "Terminal" which I thought was pretty cool.
My goal with this remake was to get as close as possible to a 1:1 recreation, both with the geometry and...
Kiliaros is a 4v4 - 5v5 asymmetrical squad map built and designed for Slayer, Strongholds, and Oddball. My intention for this design was to create a balanced environment for infantry and vehicle gameplay, please note the lighting is a bit brighter then it should be and will be changed soon...