Concourse
By Squally DaBeanz
"All aboard the pain train!"
Concourse is an inverse symmetrical 4v4 map based in a neon-lit metro station. The map consists of the two bases at either end, the two main atriums in the middle, and various connection between. There are three train tracks running...
Asymmetrical 4v4 Slayer with vehicle support. Also supports Strongholds and FFA.
Last Rites is a re-imagining of Zanzibar/Last Resort but scaled and cropped for a more efficient 4v4 Slayer experience, while still maintaining Warthog support.
While this map will give you that nostalgic feeling...
Echelon
By Squally DaBeanz
"Many colonial facilities doubled as UNSC forward operating bases during the height of the war with the Covenant."
Echelon is a small asymmetrical 4v4 map set alongside a dam inside of a canyon. The map consists of a high side and a low side on the exterior, with...
A Long lost forerunner training temple getting taken back by harsh sandstorms ,and natural fauna native to the deserts of barakesh.
This map plays like Halo 2 Sanctuary mixed with Halo 5's map Truth. There's 3 power weapons 2 snipers ,and 1 shotgun. The reason behind this map was all about how...
Aerie is a 4v4 Strongholds map set on a small island in the Pacific Northwest. The layout is asymmetrical and wraps around a central atrium, with the strongholds surrounding it on three sides.
Pickups:
Binary Rifle
Plasma Caster
Scattershot
Overshield
Plasma Pistol
Brute Plasma Rifle (2)...
"The ancient Forerunners have taken over these crumbling sand ruins to harvest the powerful artifacts within"
A Core 2v2-4v4 Arena Map by: ARC GuiltySpark
Layout Design
Excavation is a Smaller 2v2-4v4 Core Arena map for all gamemodes like Slayer, CTF, Strongholds, and Assault. It has two...
Acolyte started out as an attempt to create a sequel to Priestess, an older map of mine. I borrowed some of the architecture style and color palette from that map, with a totally new layout. I imagined it as another temple built by followers of the same religion, hence the name.
The map is...
Bias
Map download link: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=V3N0MS
Symetrical 4v4 map made with a forerunner theme. The maps best game variants would be slayer, strongholds & ctf...
A 4v4 map built around Slayer & strongholds, with added FFA support. Colonial will be my submition to the 4v4 matchmaking contest.
Map Feature:
GameTypes: Slayer/ Strongholds/ FFA
BACK STORY
Colonial takes place on an active duty UNSC high orbit Instalation, loyal in service for decades...
When the UNSC arrived in response to a distress alert, help came to late. All personnel had been mysteriously killed. What our Spartans encounter could mean the end of their lives.
Priestess is a symmetrical 4v4 map designed around CTF. It's set in an ancient temple that's loosely inspired by the look of Zelda 64...Think of it like another temple in the world that was never seen in game.
The map features an OS, Fuel Rod and Hydra as the main power weapons. The OS spawns...
Truly a map that many may wish to visit in real life. The attention to detail and beauty does not in the least detract from play-ability. You find yourself in the quarters of what was once the residence of a great lord over the earth. From 2v2, to 4v4, to possibly even a chaotic 6v6, this map...
Hello fellow spartans and HC folks! Here I am today to tell you about my 4v4 testing lobby run with the Alliance Testing Network. I will be running my lobbies at 6:30 PM EST on Saturday and Sunday and we will be running 5 maps with 3 games on each map chosen for testing, (you can find the...
2-10 players. An arena styled symmetrical 4v4 map inspired by "simulation" by xbl berserk. It can support slayer, ctf, strongholds, and ball game types, although I built it mostly around slayer and ctf. It features a spnkr rocket launcher, two snipes, a shotgun, and an over shield for slayer and...
Download Here
Squidship is an inverse-symmetrical CTF map designed for 8 to 10 players. The teams spawn catty-corner from the neutral banshees, leading to an interesting initial encounter. The banshees are forced to use tight tunnels to move between the two sides of the map, as well as to the...
Setting:
The UNSC discover a Forerunner artifact in an arctic volcano and begin excavation.
Description:
Rotationally symmetrical map with a focus on balance, verticality and skillful movement. Red and blue bases are cut out of the rock face on either side and open into the volcano on three...