- Minimum Players
- 2
- Maximum Players
- 8
- Forge Canvas
- Skyward (H2A)
- Supported Core Gametypes
-
- Slayer
- Team Slayer
- Multi Flag CTF
- Neutral Flag CTF
- Ricochet
- Juggernaut
- King of the Hill
Hello, this is my second map I am entering in the Forgehub 1v1 contest. It follows the theme of an asymmetrical small city/urban environment. You can not enter the vehicles because of a trait zone covering the map.
I believe this map will play best as an objective map for small teams but I am making adjustments to make it as fun as possible in slayer games as well.
One unique feature is that in infection games a black and white filter is put on the map and the spawns change to allow zombies to spawn on top of the buildings.
List of weapons:
1x Speed Boost : 60 sec
1x Rocket : 120 sec : no clips
1x Silenced SMG: 60 sec : no clip
4x BR : 30 sec : 2 clips
2x AR: 30 sec : 1 clip
2x Carbine : 30 sec : 2 clips
1x Brute Plasma Rifle : 30 sec
6x Frags : 15 sec
3x Plasma : 15 sec
Please let me know if you have any suggestions and add me if you would like to play sometime.
GT: xXxMENTALxXx
You should be able to find me on Campaign Timing, Normal, Pillar of Autumn.
Weapons are on now on static timers.
I believe this map will play best as an objective map for small teams but I am making adjustments to make it as fun as possible in slayer games as well.
One unique feature is that in infection games a black and white filter is put on the map and the spawns change to allow zombies to spawn on top of the buildings.
List of weapons:
1x Speed Boost : 60 sec
1x Rocket : 120 sec : no clips
1x Silenced SMG: 60 sec : no clip
4x BR : 30 sec : 2 clips
2x AR: 30 sec : 1 clip
2x Carbine : 30 sec : 2 clips
1x Brute Plasma Rifle : 30 sec
6x Frags : 15 sec
3x Plasma : 15 sec
Please let me know if you have any suggestions and add me if you would like to play sometime.
GT: xXxMENTALxXx
You should be able to find me on Campaign Timing, Normal, Pillar of Autumn.
Weapons are on now on static timers.