Magnetic

H2A Magnetic

Minimum Players
2
Maximum Players
4
Forge Canvas
Skyward (H2A)
Supported Core Gametypes
  1. Slayer
  2. Team Slayer
Players: 2-4
Gametypes: Slayer
Weapons: Sentinel Beam 120s, Plasma Pistol 90s, Brute Shot 120s 2 clips
Powerups: Speed Boost 90s, Overshield 90s

I have been wanting to make a Haven inspired map for a long time. I think this map captures a little bit of the same magic. I am likely to change some of the weapons or powerups after I get more tests in on it, but it is pretty good with its current offerings. Let me know what you think and please offer any feedback you may have.

Magnetic1_zpsxjdt4tvq.png


Magnetic2_zpsq6bhs2vb.png


Magnetic4_zpsa9f1mxhl.png


Magnetic5_zps9fdx16ft.png


Magnetic6_zpsiqmmbfdj.png


Magnetic3_zpskqx6frj4.png


Magnetic7_zpspeaxjffy.png


GT: Chronmeister
Map: Magnetic
Author
Chronmeister
Views
478
First release
Last update
Rating
4.50 star(s) 2 ratings

Share this map/mod

Latest reviews

Fun map, only thing I don't like is the back ramp spawning (I think it's where people initially spawn); those just never seemed to work out, haha.
Chronmeister
Chronmeister
I just wanted updated the map yesterday afternoon.Those spawns are gone now. I only have them in tele entrance rooms, under arches, and in lower circular room now. It seems much better, but I may still need to tweak them again in the future.
Excellent job with the map really fun to play on. Feels like a smaller version of haven, great for small lobby's. Hope to see some more content from you soon Chromeister. https://www.youtube.com/watch?v=Z2z2qrit7kk