- Minimum Players
- 2
- Maximum Players
- 16
- Forge Canvas
- Skyward (H2A)
- Custom Gametype Name
- Sword Duel
This is 'Duel Pit'. This is my H2A rendition of a map I first made way back in Halo Reach, and then again in Halo 4. This, however, is the first time I've published it for the public. In Halo Reach and 4, the map was called 'Pit of Tartarus' which I preferred, but this time around apparently that name is inappropriate and not allowed, so it was changed.
The Duel Pit is a symmetrical arena, with classic Red vs Blue type team fighting, with a catch. You've got swords, plasma grenades and mongooses. Oh, and a massive killball in the middle to serve as both a line-of-sight blocker and and explosive obstacle (everything needs some good explosions every once in a while).
The map is built for a custom gametype, 'Sword Duel', which you can find on my fileshare along with the map itself.
To get this map and gametype:
The Duel Pit is a symmetrical arena, with classic Red vs Blue type team fighting, with a catch. You've got swords, plasma grenades and mongooses. Oh, and a massive killball in the middle to serve as both a line-of-sight blocker and and explosive obstacle (everything needs some good explosions every once in a while).
The map is built for a custom gametype, 'Sword Duel', which you can find on my fileshare along with the map itself.
To get this map and gametype:
- Go to "Leaderboards"
- Select "Campaign timing"
- Select "Halo 3", and then "Sierra 117"
- Change to "favourites" and "co-op"
- I should be right there!