Im making a game where there are two teams on two platforms facing each other. They need to use grenades that do very little damage with high knock back to knock each other off.
The scripts are for the platforms that fall away making the area smaller. My first set of scripts was all the platforms spawn on match / round start and they each have timed z-axis movement and despawns.
It works perfectly the first round, but the timed scripts don't reset with each round start. I've checked other maps like mongoose sumo and they use a system of toys with "power" and "message" scripts in conjunction with respawm timers on the toys to make everything work from round to round.
I'm going to dissect mongoose sumo to figure it out, but I'd prefer a guide or help obviously
The scripts are for the platforms that fall away making the area smaller. My first set of scripts was all the platforms spawn on match / round start and they each have timed z-axis movement and despawns.
It works perfectly the first round, but the timed scripts don't reset with each round start. I've checked other maps like mongoose sumo and they use a system of toys with "power" and "message" scripts in conjunction with respawm timers on the toys to make everything work from round to round.
I'm going to dissect mongoose sumo to figure it out, but I'd prefer a guide or help obviously